userAdam Wcancel

7,119 Commits over 2,496 Days - 0.12cph!

1 Year Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
1 Year Ago
Fixes
1 Year Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
1 Year Ago
1 Year Ago
WIP propper build area check using bounds instead of the temporary radius test
1 Year Ago
Client compile fixes
1 Year Ago
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1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
1 Year Ago
Steering wheel maintains current steering level even with no mounted player
1 Year Ago
Initial boat validation setup. Added basic requirements.
1 Year Ago
WIP editing of previously finished boats at the boat building station.
1 Year Ago
Boat building station WIP changes for a togglable edit mode.
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
More creation calculations
1 Year Ago
Merge from building_interaction
1 Year Ago
Added BuildingBlock interactable check functions/calls. Override for boat blocks, only allowing building related interactions when the boat is editable.
1 Year Ago
Loading fixes/support
1 Year Ago
Merge from trying_stuff_out
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Health forwarding
1 Year Ago
Boat blocks forward damage to parent boat
1 Year Ago
Initial boat max health calculation. New test save.
1 Year Ago
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1 Year Ago
Setup collision & layers when finishing boat building, fixes a bunch of issues and player built boats now interact with other physics vehicles. Test changes on just hull_square for now. Added BoatBuildingBlock.
1 Year Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
1 Year Ago
Correctly check for demolish support when checking flag
1 Year Ago
Remove some unnecessary items from prefab. Remove old collision test.
1 Year Ago
Use blockout steering wheel art. Sail tweaks.
1 Year Ago
Merge from parent
1 Year Ago
Merge from steering_wheels
1 Year Ago
Fixes after merge from main
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Fix incorrect initial steering offset
1 Year Ago
Open/close sail radial menu options
1 Year Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
1 Year Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
1 Year Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
1 Year Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
1 Year Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
1 Year Ago
Deployed entity parenting
1 Year Ago
Merge from graphics_settings_size_fix
1 Year Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
1 Year Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.