userAdam Wcancel

11,449 Commits over 3,561 Days - 0.13cph!

1 Year Ago
Check valid and apply same rotation when using swap weapon if possible. Fix a situation where the rack would steal a weapon.
1 Year Ago
Always show crosshair
1 Year Ago
Disable debug grid drawing. Additional test save.
1 Year Ago
increase max slots, handle being full and trying to add new item
1 Year Ago
more test changes and some fixes
1 Year Ago
trying out a different placement method
1 Year Ago
Update ghost model rotation immediately after changing rotation
1 Year Ago
merge from main
1 Year Ago
Switch to the same placement rotation as the weapon you take from a rack. Press shift to rotate a weapon when placing.
1 Year Ago
best placement calc fixes for rotation
1 Year Ago
rotation placement checks
1 Year Ago
rotation serialization fix
1 Year Ago
serialize rotation. protobuf. made client-side rotation control a convar for testing until I add a keybind.
1 Year Ago
merge from main
1 Year Ago
grid helper functions now support rotation.
1 Year Ago
apply pivot offset correctly and only once, fix anchors.
1 Year Ago
remove anchor passing
1 Year Ago
remove now unnecessary unparent code
1 Year Ago
NRE fix. Parenting change.
1 Year Ago
small refactor
1 Year Ago
Restore crosshair weapon rack info after merge
1 Year Ago
merge from main
1 Year Ago
quick temporary hacky test of applying pivot
1 Year Ago
More progress, fixes, auto create render center offset in setup tool.
1 Year Ago
placement test wip
1 Year Ago
wip/tests
1 Year Ago
wip auto center and pivot calc, bounds, rotation
1 Year Ago
merge from main
1 Year Ago
set scale override for the four overly massive items
1 Year Ago
Added support for weapon scaling when mounted
1 Year Ago
Placement behaviour tweak
1 Year Ago
merge from main
1 Year Ago
additional test save
1 Year Ago
last of the weapon configs.
1 Year Ago
and more configs...
1 Year Ago
more weapon configs...
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
Grid cell size tweak. First bunch of weapon configs.
1 Year Ago
Bunch of cleanup, refactor and optimisations.
1 Year Ago
Placement checks can now ignore a specific mounted weapon (for swapping). If swapping a weapon with a larger weapon, try and fit it in surrounding space if possible, otherwise don't allow swap.
1 Year Ago
Refactor best placement calc
1 Year Ago
merge from main
1 Year Ago
verify item fits server side too
1 Year Ago
Swap weapon fixes. Codegen.
1 Year Ago
Cleanup
1 Year Ago
Find best placement position when targeting a non perfect fit cell - edges, etc.