userAdam Wcancel

6,967 Commits over 2,465 Days - 0.12cph!

4 Years Ago
AI target/hostile checks for scarecrow targets
4 Years Ago
merge from scarecrow_ai
4 Years Ago
throw tweaks
4 Years Ago
Scarecrows respect ConVar.Halloween.scarecrow_throw_beancan_global_delay.
4 Years Ago
Set Scarecrow family correctly so beancans resepect ConVar.Halloween.scarecrow_beancan_vs_player_dmg_modifier
4 Years Ago
Replicated original erratic scarecrow movement
4 Years Ago
More throwing wip. Custom chase and attack states.
4 Years Ago
Initial basic thrown weapon support for NPCPlayer
4 Years Ago
Re-implemented body damage reduction for scarecrows (ConVar.Halloween.scarecrow_body_dmg_modifier)
4 Years Ago
AI design update
4 Years Ago
roaming
4 Years Ago
Weapon cooldowns, corpse setup.
4 Years Ago
Apply correct starting health. Categorize correctly. Start chainsaw after equipping.
4 Years Ago
wip
4 Years Ago
Fix attack range calc
4 Years Ago
Fix for pet health bar
4 Years Ago
merge from main
4 Years Ago
Fixed sample navmesh issue in positiontracker when switching nav types
4 Years Ago
Added a compass pet marker.
4 Years Ago
PositionTracker now always stores the last successful navmesh position. Navigate to last navmesh position if player is briefly off the navmesh.
4 Years Ago
merge from main
4 Years Ago
Added NPC_TunnelDwellerSpawned prefab. Added AI design for it. Manifest.
4 Years Ago
Added Vector3 reserved Position memory slot to AIMemoryBank. Added MoveToVector3 AI state.
4 Years Ago
NPCSpawner can override LOS sense check as part of stat modifiers
4 Years Ago
Merge AIInformationZones and AI data after dungeon is created
4 Years Ago
junkpile AI fix
4 Years Ago
refactored owner position tracking to separate class
4 Years Ago
owner position sampling cleanup
4 Years Ago
test run
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
protobuf
4 Years Ago
merge from main and resulting proto conflict fix
4 Years Ago
navmesh to navmesh teleport fix test
4 Years Ago
merge from main
4 Years Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
4 Years Ago
excavator MonumentInfo bounds tweak
4 Years Ago
swamp_a, swamp_b, swamp_c MonumentInfo bounds fixes
4 Years Ago
harbour bounds fix
4 Years Ago
4 Years Ago
merge from main
4 Years Ago
monument navmesh tool won't override any existing navmesh bound overrides
4 Years Ago
monument navmesh tool bounds setting
4 Years Ago
test run
4 Years Ago
Monument navmesh tool
4 Years Ago
merge from wiptests
4 Years Ago
merge from pets main
4 Years Ago
merge from main
4 Years Ago
don't teleport longer distances any more
4 Years Ago
deleting animation code from animal animation that we don't need/want for pet dog animation so we have a starting point.