1,231 Commits over 3,804 Days - 0.01cph!
add 30s sound track preview audio files
soft bush rustle sounds have faster falloff
blunderbuss viewmodel anim sounds
bike gear click fall off range tweak
Fix incorrect spatialization setting on pedal bike coasting gear clicks
disable ambeint sounds on travelling vendor turrets
handcuff sounds
set correct inventory handling sounds on prisoner hood
remove ambient sound from travelling vendor vending machines
fire arrow viewmodel/flight sounds
unique sounds for HV rockets
fix one more case where audiosource spread could be end up being set incorrectly
Make sure EffectParentToWeaponBone calls BroadcastOnParentDestroying so gunshots finish playing when switching weapons
Fix EffectAudioPerspectiveSwitcher only modifying the first SoundPlayer on an effect prefab
fix custom spread curves being stomped when initializing sounds (fix for stereo spread weirdness w/ harbor cranes/gunshots)
retro tool cupboard sounds
cargo ship harbor docking/crane/container sounds
military flamethrower sounds
minigun spin + gunshot sound WIP
tutorial end cinematic audio tweaks
tutorial end cinematic mixdown tweak
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tutorial end cinematic audio tweaks
tutorial end cinematic audio pass
metal detector sounds
shovel sounds
dragon rocket launcher sounds
large backpack sound tweak
small attack heli reload sound tweaks
fix m4 shotgun playing wrong sounds with muzzle break attached
m4 shotgun dryfire sound
set pinata physics mat to cloth so weapons play soft impact sounds
remove confetti cannon sound from pinata-stage-destroy effect
legacy shelter deploy sound
fix rocking chair creak sound gain curve
remaining frontier item deploy sounds
frontier item inventory handling sounds
additional variations for storage barrel open/close sounds