userAlex Rcancel

1,278 Commits over 4,110 Days - 0.01cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
Tambourine audio + sound defs
6 Years Ago
Xylobones audio files and sound defs
6 Years Ago
tesla coil sounds
6 Years Ago
WIP sounds+defs for bass guitar, drums, and pvc flute
6 Years Ago
Jerrycan guitar sounds WIP
6 Years Ago
Updated bear sounds A few minor sound import setting tweaks
6 Years Ago
Softer ambient wave sounds Softer foliage rustles Barefoot footsteps are lighter and less harsh in the high end Polished collectable resource sounds
6 Years Ago
new pressure pad sounds attack heli rotors are louder updated attack heli MG sound updated bradley coax MG sound
6 Years Ago
horse armor sounds
6 Years Ago
Small generator sounds
6 Years Ago
Fix synced sounds not recycling properly
6 Years Ago
Fix attack heli sounds not stopping on death
6 Years Ago
merge from main/helicoptersounds
6 Years Ago
missing file
6 Years Ago
Enable doppler on player driven helis Cleanup
6 Years Ago
Improved NPC heli flight sounds Add doppler support New scrap heli and minicopter damage sounds
6 Years Ago
Server compile fix
6 Years Ago
Scrap transport heli sounds
6 Years Ago
Quick piano & drum sounds
6 Years Ago
Excavator sound updates Mix tweaks
7 Years Ago
Excavator sound additions/tweaks Excavator music
7 Years Ago
Excavator sounds (WIP but mostly complete)
7 Years Ago
gesture animation sound import settings
7 Years Ago
gesture animation sounds
7 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
7 Years Ago
Horse sound import setting tweaks
7 Years Ago
network++
7 Years Ago
horse eat sound tweaks horse water footstep tweaks
7 Years Ago
More horse water footstep work Horse mount/dismount/eat loop sounds
7 Years Ago
Horse water footsteps Horse saddle movement sounds More horse vocaliaztions
7 Years Ago
MaterialEffect server compile fix
7 Years Ago
Horse sound updates WIP
7 Years Ago
merge from main/soundvoicecleanup
7 Years Ago
SoundClasses set virtualization priority Paused sounds switch to lowest priority
7 Years Ago
merge from main
7 Years Ago
Swap some stray static SoundPlayers to AmbienceEmitters Stop and recycle more out of range loops instead of pausing them Scene2Prefab
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
grenade launcher handling sounds to mono
7 Years Ago
distant gunshot tails fade out more smoothly reduced gunshot/explosion tail stereo spread a bit to improve directionality
7 Years Ago
grenade launcher third person sound anim events
7 Years Ago
grenade launcher sounds
7 Years Ago
chinese lantern sound improvements
7 Years Ago
Explosive ammo sound tweaks
7 Years Ago
remove stray stopping music debug.log
7 Years Ago
Oil rig breaker clunk sound
7 Years Ago
Oil rig ambient stings