1,278 Commits over 4,110 Days - 0.01cph!
smart alarm quieter non-looping activation sound
vehicle part ui sound volume tweaks
repairable entities can specify repair effects
vehicle modules use metal repair effects
smart alarm and smart switch sounds
modular-car-scrape-loop audio file + sound def (physics scrape)
brake squeal volume tweak
only play tire screeches if throttle is on
modular-car-switch-seat audio files + sound def
water pump sounds
water purifier sounds
water switch & pump sounds
heater sounds
modular car engine open/close sounds
modular car lift deploy sound
modular car lift open/close sounds
modular car audio tweaks and polish
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vehicle sound additions and polish
armored window shutter sounds
add damaged engine loop sound
pitch damaged engine loop sound a bit with throttle
damage sounds set up on pfx prefabs
no IsOnRoad check when handling skid sounds for now
update tire surface sounds
add some surface specific skid sounds
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engine audio implementation cleanup
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Add debuglootsounds convar to help chase down repeating sound bug
swap gong soundclass/mixer channel to instruments
first pass at vehicle sounds
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bradley sound handling tweaks
Fix synced sounds not recycling properly
Fix attack heli sounds not stopping on death
merge from main/helicoptersounds
Enable doppler on player driven helis
Cleanup
Improved NPC heli flight sounds
Add doppler support
New scrap heli and minicopter damage sounds
Updated bear sounds
A few minor sound import setting tweaks
Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds