userAlex Rcancel

1,278 Commits over 4,110 Days - 0.01cph!

11 Years Ago
First pass at revolver sounds
11 Years Ago
Add bone fragments to default inventory in unity editor
11 Years Ago
First pass at bone knife sounds
11 Years Ago
Tweak rock sounds
11 Years Ago
Tweak bolt rifle deploy sound
11 Years Ago
Increase volume of bolt rifle deploy slightly
11 Years Ago
Adjust torch strike sound
11 Years Ago
Tweak salvaged axe sounds
11 Years Ago
First pass at ak74u sounds
11 Years Ago
Adjust waterpipe shotgun attack volume
11 Years Ago
Missing changes from ak74u first pass
11 Years Ago
Change torch attack sound when lit
11 Years Ago
Fix lit torch attack not playing strike effect
11 Years Ago
First pass at a more centralized sound system Move rock sounds to new system
11 Years Ago
Missing files for new sound system?
11 Years Ago
Fix rock sounds not playing
11 Years Ago
Ambience WIP
11 Years Ago
Merge from main
11 Years Ago
Ambient stings & ambience volume tweaks
11 Years Ago
merge from main
11 Years Ago
First pass at ambience
11 Years Ago
Missing start position randomization
11 Years Ago
Footsteps WIP / Ambience tweaks
11 Years Ago
merge from main
11 Years Ago
First pass at snow and wood footsteps
11 Years Ago
merge from main
11 Years Ago
Fix ambience for new topologies Reorganize sounds after move outside resources folder Make sure the rest of the sound system is using prefab references instead of string names
11 Years Ago
Concrete footsteps first pass
11 Years Ago
Fix rock sounds not playing
11 Years Ago
Footstep polish pass
11 Years Ago
Cross instance sound repetition prevention
11 Years Ago
Clean up hard grass footsteps
11 Years Ago
EQ tweaks on concrete footsteps
11 Years Ago
Forest footstep EQ tweaks
11 Years Ago
Soften up a few hard footstep sounds a bit
11 Years Ago
Small mix tweaks
11 Years Ago
Ambient sting adjustment
11 Years Ago
merge from main
11 Years Ago
Remove old footsteps
11 Years Ago
merge from main/footsteps
11 Years Ago
Fix missing ambience manager prefab in proc map
11 Years Ago
Fix owl & gull ambient stings Actually remove old footstep sounds for real this time?
11 Years Ago
Mix adjustment
11 Years Ago
Ensure two footstep sounds won't trigger simultaneously from overlapping animation events
11 Years Ago
Extend footstep raycast range so footsteps trigger more reliably when running downhill
11 Years Ago
Consolidate some footstep stuff that doesn't need to be in two separate classes
11 Years Ago
Fix compile error and reapply footstep updates
11 Years Ago
WIP - plastic what are you doing
11 Years Ago
Migrate remaining sounds to sound system Reorganize sounds Fix EffectRecycle deleting effects before sounds finish playing Distant sounds WIP
11 Years Ago
Missing file