userAlex Webstercancel

2,928 Commits over 4,018 Days - 0.03cph!

8 Years Ago
Beancan grenade optimisation
8 Years Ago
Salvaged cleaver optimisation
8 Years Ago
Ak47 optimisation
8 Years Ago
Waterpipe shotgun optimisation
8 Years Ago
Longsword optimisation
8 Years Ago
Bolt rifle optimisation
8 Years Ago
Torch optimisation
8 Years Ago
Mace optimisation
8 Years Ago
Salvaged sword optimisation
8 Years Ago
Icepick entity updates
8 Years Ago
Salvaged icepick optimisation
8 Years Ago
metal chestplate skinning tweaks
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
Thompson optimisation
8 Years Ago
Satchel charge optimisation
8 Years Ago
Double barrel shotgun optimisation
8 Years Ago
Salvaged axe optimisation
8 Years Ago
Semi-auto pistol optimisation
8 Years Ago
Fixed some weapons culling too early when thrown
8 Years Ago
Stone hatchet optimisation
8 Years Ago
Salvaged hammer optimisation
8 Years Ago
Rocket launcher optimisation
8 Years Ago
Pump shotgun optimisation
8 Years Ago
Revolver additional world mesh changes
8 Years Ago
revolver optimisation
8 Years Ago
source update
8 Years Ago
Updated entity bounds on a bunch of weapons
8 Years Ago
Mp5 optimisation
8 Years Ago
Eoka pistol optimisation
8 Years Ago
Smg optimisation
8 Years Ago
m92 optimisation
8 Years Ago
Lr300 optimisation
8 Years Ago
M249 optimisation
8 Years Ago
Semi-auto rifle optimisation
8 Years Ago
Flamethrower optimisation
8 Years Ago
Crossbow lod optimisation Prefab fixes folder cleanup
8 Years Ago
Fix for invisible rock when thrown (1508)
8 Years Ago
updated rock entity & lods
8 Years Ago
Added grenade attach/drop anims & updated animators, ready for code to update functionality
8 Years Ago
Anim fix for endless bandage bug Prefab positional fix for flamethrower flickering arm bug
8 Years Ago
reversed bandage entity changes
8 Years Ago
fixed endless bandage bug
8 Years Ago
updated supply signal vm
8 Years Ago
vm source update
8 Years Ago
Rotated c4 in viewmodel, updated prefab
8 Years Ago
thrownweapon.cs now triggers throw anim directly deploy/repeat changes to charges charge animators updated (bools removed)
8 Years Ago
deploy event SFX setup for survey charge, beancan & f1 grenade
8 Years Ago
increased size of survey charge world model & when deployed
8 Years Ago
Thrownweapon edit
8 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update