userAlex Webstercancel

2,105 Commits over 4,414 Days - 0.02cph!

12 Years Ago
Repositioned salvaged weapons & spears for player animation prefabs
12 Years Ago
Added blend trees to shotgun player holdtype
12 Years Ago
Added syringe world prefab
12 Years Ago
Changed waterpipe shotgun world model & updates to prefab
12 Years Ago
updated bow vm animation
12 Years Ago
tweaked bow ironsight ( zooms in less & stays focused on target after firing)
12 Years Ago
Fixed wm prefabs for salvaged tools (as they'd somehow broken again)
12 Years Ago
implemented new stone hatchet & updated anims/prefabs/materials
12 Years Ago
updated stone hatchet icon
12 Years Ago
updated player bota bag drink anim
12 Years Ago
deleted old stone hatchet materials
12 Years Ago
re-rigged stone hatchet view model with updated model
12 Years Ago
updated stone hatchet vm prefab
12 Years Ago
Changed target bone for melee & tool weapons & re-positioned them (to fix weapons leaving hands)
12 Years Ago
Added alternate attacks for rock & hammer
12 Years Ago
Fixed issue with impact sounds not working on the hammer
12 Years Ago
Added anim events to rock vm
12 Years Ago
updated alt attacks for vm hammer & rock
12 Years Ago
Added alternate attack for torch & updated controller
12 Years Ago
Made all current player gestures loopable (so player can stay in this state if desired) for wave / thumbsup / point / unarmed / danger
12 Years Ago
added player gesture anims ( surrender / hurry up)
12 Years Ago
Exported new player gesture anims (shrug / victory) & set up clips
12 Years Ago
Added new player gestures to mechanim, created parameters
12 Years Ago
Added viewmodel bob to pickaxe prefab
12 Years Ago
Fixed issue with medical syringe leaving hand during player anims
12 Years Ago
Exported new player gesture anims ( 'you chicken? ' & 'I'm freezing here") & set up clips
12 Years Ago
Added gesture anims to mechanim, created cold & chicken parameters
12 Years Ago
improved view model hammer anims
12 Years Ago
Added 1st pass player 'pickpocket' anim & set up clips
12 Years Ago
Set up pickpocket mechanim states & added 'loot' parameter
12 Years Ago
Added player looting anim & set up clips
12 Years Ago
changed clips for player gesture anims
12 Years Ago
re-added player gestures to mechanim & deleted unrequired params
12 Years Ago
removed mechanim flinch transitions
12 Years Ago
re-added drink to mechanim gestures layer
12 Years Ago
improved rock player idle
12 Years Ago
updated player weapon idles ( rock / pickaxe / bow / rifle / pistol / spear )
12 Years Ago
tweaked hammer vm anims
12 Years Ago
tweaked rock vm anims
12 Years Ago
tweaked bolt rifle vm deploy anim
12 Years Ago
tweaked bone knife vm anims
12 Years Ago
Added vm bob to bone knife prefab
11 Years Ago
Fixed position issues with 3rd person weapons
11 Years Ago
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states) Updated Torch vm anims
11 Years Ago
Fixed new issue of not being able to hit objects with torch when lit
11 Years Ago
Changed torch animator so both lit & unlit states work on one layer
11 Years Ago
Updated torch vm anims, changes to anim controller
11 Years Ago
Updated anim events for vm rock attacks
11 Years Ago
Updated salvage axe attack2 hit anim
11 Years Ago
Added simplified salvage axe idle, updated blends on controller