userAlex Webstercancel

2,928 Commits over 4,018 Days - 0.03cph!

11 Years Ago
updated vm melee weapon anim contact points, reactions,events & controllers
11 Years Ago
Updated vm melee weapon source files
11 Years Ago
Updated view model anims
11 Years Ago
Added additional directional head flinch
11 Years Ago
vm melee hit anim updates
11 Years Ago
re-made bota bag vm prefab & transfered scripts ( as everytime something changes on the model it breaks the prefab)
11 Years Ago
updated bota bag vm deploy anim + meta data
11 Years Ago
Added polys to bottom of cork (as it can be seen in shot)
11 Years Ago
Updated bota bag vm anim (more force)
11 Years Ago
Updated left & right arm flinch anims
11 Years Ago
Updates to bota bag vm anim
11 Years Ago
Added bota bag vm anims, including anim controller, materials, folders & prefab
11 Years Ago
First pass bota bag vm anim
11 Years Ago
updated hammer vm source anims
11 Years Ago
changes to hammer anim controller
11 Years Ago
Added hit anim for hammer when building
11 Years Ago
updating torch anims to fit the new torch model better, including .metas ( rightly or wrongly)
11 Years Ago
trying to commit torch material again ( just update it plastic!)
11 Years Ago
Changed settings on torch material
11 Years Ago
Tweaked vm torch source anims to fit better with the new torch
11 Years Ago
Edited torch prefab & v_torch to get new torch working.
11 Years Ago
committing latest burlap clothes source file
11 Years Ago
re-made burlap shirt prefab & added skinned mesh collider
11 Years Ago
re-exported burlap shirt with clean hierachy & added lower torso mesh
11 Years Ago
Added skinned mesh collider script
11 Years Ago
Added neckline to burlap_shirt LOD0
11 Years Ago
Re-made burlap_shirt prefab as it was causing the mesh to appear broken. Obviously some issues with updating prefabs in U5.
11 Years Ago
re-exported Burlap shirt with neckline ( I have a good felling about this one)
11 Years Ago
exported burlap shirt
11 Years Ago
updated burlap LOD0 torso to include neck geometry
11 Years Ago
Updated player clothes source file
11 Years Ago
changed LOD settings for head to match other parts of the body ( as it was dropping out so early you could see the body & no head)
11 Years Ago
exported tweak naked legs mesh
11 Years Ago
skinned LOD2 naked torso mesh
11 Years Ago
Edited LOD2 torso to match seams of other LOD2 naked body parts
11 Years Ago
rigged view model bota bag
11 Years Ago
Added first pass bota bag view model source anim
11 Years Ago
Added swimming view model test source file
11 Years Ago
Adding view model anim tests
11 Years Ago
Added torch & torch_lit overlays to player controller so two sets of anims can be played ( like the view model anims)
11 Years Ago
Added source view model anims
11 Years Ago
Changed blends on player controller anims
11 Years Ago
Added anim events to flinch anims
11 Years Ago
Added idle_stand to revolver idle source file
11 Years Ago
updated source anims
11 Years Ago
updated player revolver anims
11 Years Ago
changed mask settings on head flinch
11 Years Ago
Added holdtype anims to player controller
11 Years Ago
Added revolver player anims
11 Years Ago
Edited wm_rock prefab ( target bone is now l_prop)