1,858 Commits over 4,141 Days - 0.02cph!
Updated sleeping anim to previous raised version
Fixed Player animation twitches when holding (RUST-901)
fixed snapping on rock idle player anim
Throwable weapon anim changes, animator update & events
Updates to Throwable hatchet prefabs/animators/ironsights
Removed aim condition from stone hatchet animator
Streamlined setup, all three hatchets now use same anims & animator, additional animations deleted, folders cleaned up
deleted uneeded hatchet anims
set up aim throwing for bone knife
updates to other throwables
set up aim throwing for pickaxe
set up aim throwing for longsword & salvaged cleaver
set up aim throwing for mace
set up aim throwing for spears
Test to improve spear throwing responsiveness
corrected pivots on projectiles
added tumble values to thrown weapons
Improved responsiveness of throwables
crossbow reload anim length now matches ironsight start point
fixed issues with some melee weapons not striking centre of the screen
vm pickaxe now the right way round RUST-560
lengthened loaded crossbow deploy anim
bolt & sawnoff shotgun reload changes, animator updates
grenade attach & drop vm anims, controller updates
reloading animator changes
updates to shotgun & bolt vm anims, clip lengths, controllers
vm beancan grenade updates
updates to thrown weapon anims & transitions
player preview state anims
Guitar viewmodel
worldmodel + LODS (now drops model instead of burlap sack)
folder now setup in line with other items
- Added camera worldmodel, LODS, textures & mats
- Now drops camera model instead of burlap sack
World model drops for double shotgun, LR300 & bota
World model drops for scope, silencer, holosight, muzzlebrake & muzzlebooster
Building planner world model drop + LODS
Added map worldmodel, lods, correct folder structure, set holdtype & model drop
correct collider setup for weapon mod worldmodels
added worldmodel script to map.worldmodel prefab
map & planner prefab updates
map/planner world player anims
planner sprint added to player anim controller
water bottle 1st pass viewmodel anims, prefab & controller
water bottle viewmodel updates, adding Toms bottle mesh & textures
Updated water bottle vm anims & controller
vm water bottle prefab update
vm water bottle anim updates