userAlex Webstercancel
reporust_rebootcancel

2,047 Commits over 4,353 Days - 0.02cph!

5 Hours Ago
merge from main
5 Hours Ago
merge from main
5 Hours Ago
merge from main
5 Hours Ago
merge from main
5 Hours Ago
merge from main
7 Days Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
9 Days Ago
Aded headbob to waterwheel
10 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
10 Days Ago
Updated Ik targets for computer station
14 Days Ago
Added 3p horseback turning anims and hooked up in player animator
14 Days Ago
merging medical syringe updates from refresh branch
14 Days Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
15 Days Ago
Updated armoured hatch anims to prevent wall clipping
15 Days Ago
merge from main
15 Days Ago
fixed 3p phonebooth hand offset bug
16 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
16 Days Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
17 Days Ago
Added swimming sound events
17 Days Ago
Added locomotion footstep sound events
17 Days Ago
Hooked up fishing anims in main player animator
20 Days Ago
Edited mount positions for various chairs
21 Days Ago
removed old premergeOct 25 anim controller
21 Days Ago
fixed toolgun offset issues
21 Days Ago
fixed bandit relaxed idle issues
21 Days Ago
fixed hand clipping on slot machine
21 Days Ago
fixed 3p salvaged axe offset
22 Days Ago
Added Toms CAML textures and materials
22 Days Ago
initial rig export
22 Days Ago
added folders
22 Days Ago
merging medical syringe refresh to main
22 Days Ago
merging salvaged cleaver refresh to main
22 Days Ago
merge from main
22 Days Ago
adjusted inject self sound anim event
23 Days Ago
fixed offset holstered wooden shields
23 Days Ago
fixed offset piano sitting mount
23 Days Ago
fixed offset obsidian knife
23 Days Ago
fixed offset frontier hatchet holster position
23 Days Ago
updated faberge egg anims & controller
27 Days Ago
jungle rock offset fix
27 Days Ago
binoculars offset fix
27 Days Ago
fixed medieval/abyss/jungle ak holster and backpack positions
27 Days Ago
Fixed 3p flashbang player offset
27 Days Ago
fixed 3p skull player offset
27 Days Ago
fixed 3p cake offset
28 Days Ago
updated faberge egg H - added full rig - animated excavator
30 Days Ago
Folder cleanup and final tweaks - Set projectile to new mesh - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
30 Days Ago
merge from main
30 Days Ago
- Removed duplicate scripts from prefab - Updated collider - Set mesh for outline - Added correct rot to projectile to face forward when thrown
31 Days Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
31 Days Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events