628 Commits over 4,353 Days - 0.01cph!
Small scope world model lod updates
Silencer world model lod updates
Simple sight world model lod updates
Water jug vm anims, animator, anim events, world model and temp sounds
Fixed camera clipping issues with vm crossbow anims
player preview thirsty anim
Reduced LOD popping on weapons
viewmodel organisation -
clean export for medical syringe
updated wood worldmodel & lods
viewmodel organisation - clean exports for some vms
viewmodel organisation - clean exports for some vms
viewmodel organisation - clean export for vm
fixed issue with semi auto pistol vm deploy animation
viewmodel organisation - clean exports for vm
fixed clipping on pickaxe vm throw
merging vm cleanup work and new arm mesh
vm cleanup and new arm mesh merge
supply signal vm folder restructure
removed old unused bolt vm anims
Pickaxe - Fixed issue with hands intersecting when running
vm salvaged axe and salvaged hammer anim fix
fixed wrong texture appearing on satchel charge when thrown
vm salvaged Icepick and Water jug anim fix
fixed clipping arms on vm satchel charge
fixed clipping arm on vm beancan grenade
Big cleaver vm - fixed hands intersecting when aim running
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
vm mp5 - fixed skinning issues
vm supply signal - fixed sounds not playing
viewmodel import and folder settings
viewmodel skinning update for SAR & Eoka
Double shotgun worldmodel update, material settings changed
prefab error fix for hammer & rock vm
viewmodel prefab update - removed 'apply root motion' from animators
Admire animations - adding to DB
Admire animations - adding more to DB
Admire animations - adding more to DB - 1st Pass