userAlex Webstercancel
branchrust_reboot/maincancel

639 Commits over 3,226 Days - 0.01cph!

10 Years Ago
tweaked bow ironsight ( zooms in less & stays focused on target after firing)
10 Years Ago
updated bow vm animation
10 Years Ago
Changed waterpipe shotgun world model & updates to prefab
10 Years Ago
Added syringe world prefab
10 Years Ago
Added blend trees to shotgun player holdtype
10 Years Ago
Repositioned salvaged weapons & spears for player animation prefabs
10 Years Ago
changed salvaged axe holdtype
10 Years Ago
Added initial salvaged weapon prefabs ( before they delete themselves again)
10 Years Ago
Added world models for: wooden spear stone spear salvaged icepick salvaged hammer salvaged axe
10 Years Ago
added hold & overlay shotgun layers (using rifle anims for now)
10 Years Ago
changed player animation holdtype layer naming
10 Years Ago
Updated thompson wm prefab
10 Years Ago
moved postion reset scale values on thompson wm
10 Years Ago
updated bow world model & prefab
10 Years Ago
Created wm bota bag prefab
10 Years Ago
added world bota bag model to reboot
10 Years Ago
Updated bow & arrow icons
10 Years Ago
Added first pass bota bag player anim
10 Years Ago
Added player flinch anims
10 Years Ago
updated anims, model, prefab & anim controller for view model bow
10 Years Ago
created bow_tier1 materials
10 Years Ago
tweaked mesh to remove clipping
10 Years Ago
fixed hazmat pants prefab ( which broke when updating the mesh)
10 Years Ago
fiixed issues with hazmat pants mesh + added scale bone for waist
10 Years Ago
updated burlap trouser scale bones
10 Years Ago
Updated burlap trouser scale bone positions
10 Years Ago
re-populated burlap trousers prefab (as mesh update broke it)
10 Years Ago
Skinned & re-exported burlap trosuers + LODS with additional scale bones
10 Years Ago
Added placeholder sliding player anim
10 Years Ago
Updated torch & bone knife icon
10 Years Ago
Updated boneknife prefab - model & player anims now working
10 Years Ago
Added bone knife world model to reboot
10 Years Ago
Added anim events to torch 'lit' vm anims
10 Years Ago
Updated eoka & revolver wm prefabs
10 Years Ago
Eoka pistol now working in 3rd person
10 Years Ago
updated vm bota bag prefab
10 Years Ago
Edited stone hatchet wm prefab
10 Years Ago
Added temp stone hatchet world model ( No lods as new stone hatchet is currently being modelled)
10 Years Ago
Altered vm rock 'hit' reaction anim
10 Years Ago
Updated hammer wm prefab (so now he actually holds a hammer)
10 Years Ago
Updated view & world model rock prefabs & materials
10 Years Ago
Added unarmed 'Dont shoot' player gesture anim
10 Years Ago
Added player gestures anims ( point / thumbsup / wave )
10 Years Ago
updated vm hammer hit anim & added 'strike' anim event
10 Years Ago
updated player rock attack to better match timing of viewmodel
10 Years Ago
updated vm melee weapon anim contact points, reactions,events & controllers
10 Years Ago
vm melee hit anim updates
10 Years Ago
re-made bota bag vm prefab & transfered scripts ( as everytime something changes on the model it breaks the prefab)
10 Years Ago
updated bota bag vm deploy anim + meta data
10 Years Ago
Added polys to bottom of cork (as it can be seen in shot)