646 Commits over 4,018 Days - 0.01cph!
    
    
    
        
            
            
            
                
                LR300 viewmodel deploy anim updates
- Anims now match desired speed from source wiith attention to spacing
- Removed curve state speed scripts on deploy anims
- Updated anims to actually end in correct idle pose for better blending
- transition tweaks in the animator
 
                
                
                
                
                
             
         
        
            
            
            
                
                sks and t1 smg - 3p mag dropping now working
 
                
                
                
                
                
             
         
        
            
            
            
                
                sks viewmodel - reduce rotation sway to fix arms clipping camera
 
                
                
                
                
                
             
         
        
            
            
            
                
                HCR viewmodel anim updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                increased cull distance on frontier weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                HCR viewmodel - re-deleted anim events to fix addtional bullets flying out during reload
 
                
                
                
                
                
             
         
        
            
            
            
                
                HCR viewmodel bug fix - fixed ironsight being slightly too high
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm eoka - bug fix for undesired arm gesture during some anims
 
                
                
                
                
                
             
         
        
            
            
            
                
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                added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Paddle viewmodel
- Fixed bug with vm vanishing during attack anim
- Added admire anim & hooked up in animator
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm molotov cocktail - fix for fingers clipping jar
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for molotov projectile
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for locomotive driver pose, updated ik target for lever
 
                
                
                
                
                
             
         
        
            
            
            
                
                optimised 3p cardgame anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                optimised some 3p reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                added optimisation to a bunch of mocap anims that had animation compression set to off (includes player inventory anims)
 
                
                
                
                
                
             
         
        
            
            
            
                
                HMLMG - reduced pop on ADS attack
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player keycard override controller with same idle pose as other weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed feet glitch on player attack intros
 
                
                
                
                
                
             
         
        
            
            
            
                
                updates to player keycard anims & override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p keycard - Added holdtype, override controller & anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm keycard - fixed clipping issues when wearing gloves
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for ice skin not following model correctly in 3p
 
                
                
                
                
                
             
         
        
            
            
            
                
                f1 grenade vm - fixed left arm being visible at increased fov scale
 
                
                
                
                
                
             
         
        
            
            
            
                
                added sway to missing viewmodels
 
                
                
                
                
                
             
         
        
            
            
            
                
                reduced size of spear ammo worldmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed unneeded model prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                added speargun worldmodels when dropped
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player speargun anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                crane magnet -
tweaked ik hand offsets
tweaked mount position
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added crane sitting pose to player animator
Added crane sit mountpose enum
set crane operator prefab to use crane pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                crane magnet - Added sitting player anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                crane magnet - smoother movement for crane arms
 
                
                
                
                
                
             
         
        
            
            
            
                
                crane magnet - fixed incorrect materials on some lods
 
                
                
                
                
                
             
         
        
            
            
            
                
                updates to magnet crane animator & anim clips
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed issue with glitch on clapping gesture
 
                
                
                
                
                
             
         
        
            
            
            
                
                workcart mount pose - fix for snapping issues on head look
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player card game anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated sitting card game pose for an idle animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                cardgame sitting position update
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated mount pose on card table seat prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                cardgames - 
added player sitting pose
updated player animator
added cardgame sit mountpose enum
set .deployable to use pose
added player card held model & worldmodel prefab
fixed clipping issues on vm anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                set workcart to use sit_workcart mount pose