userAlex Webstercancel
branchrust_reboot/maincancel

639 Commits over 3,226 Days - 0.01cph!

1 Year Ago
vm eoka - bug fix for undesired arm gesture during some anims
1 Year Ago
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1 Year Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
1 Year Ago
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1 Year Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
1 Year Ago
vm molotov cocktail - fix for fingers clipping jar
1 Year Ago
fix for molotov projectile
1 Year Ago
fix for locomotive driver pose, updated ik target for lever
1 Year Ago
optimised 3p cardgame anim
1 Year Ago
optimised some 3p reload anims
1 Year Ago
added optimisation to a bunch of mocap anims that had animation compression set to off (includes player inventory anims)
1 Year Ago
HMLMG - reduced pop on ADS attack
2 Years Ago
updated player keycard override controller with same idle pose as other weapons
2 Years Ago
fixed feet glitch on player attack intros
2 Years Ago
updates to player keycard anims & override controller
2 Years Ago
3p keycard - Added holdtype, override controller & anims
2 Years Ago
vm keycard - fixed clipping issues when wearing gloves
2 Years Ago
fix for ice skin not following model correctly in 3p
3 Years Ago
f1 grenade vm - fixed left arm being visible at increased fov scale
3 Years Ago
added sway to missing viewmodels
3 Years Ago
reduced size of spear ammo worldmodel
3 Years Ago
removed unneeded model prefabs
3 Years Ago
added speargun worldmodels when dropped
3 Years Ago
updated player speargun anims
3 Years Ago
crane magnet - tweaked ik hand offsets tweaked mount position
3 Years Ago
Added crane sitting pose to player animator Added crane sit mountpose enum set crane operator prefab to use crane pose
3 Years Ago
crane magnet - Added sitting player anim
3 Years Ago
crane magnet - smoother movement for crane arms
3 Years Ago
crane magnet - fixed incorrect materials on some lods
3 Years Ago
updates to magnet crane animator & anim clips
3 Years Ago
Fixed issue with glitch on clapping gesture
3 Years Ago
workcart mount pose - fix for snapping issues on head look
3 Years Ago
updated player card game anim
3 Years Ago
updated sitting card game pose for an idle animation
3 Years Ago
cardgame sitting position update
3 Years Ago
updated mount pose on card table seat prefab
3 Years Ago
cardgames - added player sitting pose updated player animator added cardgame sit mountpose enum set .deployable to use pose added player card held model & worldmodel prefab fixed clipping issues on vm anims
3 Years Ago
set workcart to use sit_workcart mount pose
3 Years Ago
Workcart - Updated Ik positions for hands
3 Years Ago
Added driving workcart player pose to player animator
3 Years Ago
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3 Years Ago
Added 3p jackhammer holdtype anims, override controller, re-exported world model, updated positioning & holster offest in .entity, removed offset values in .worldmodel, updated bounds on both prefabs
3 Years Ago
Jackhammer vm - added admire anim & hooked up in animator
3 Years Ago
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
3 Years Ago
vm bow - fixed thumb clipping through glove meshes