639 Commits over 3,226 Days - 0.01cph!
tweaked deploy torch view model anim
Added anim events to torch view model anims
removed placeholder anim events on torch view model anims
Updated torch view model anims
Updated torch view model anims & anim controller
re-exported torch view model anims
re-exported Torch viewmodel anims
added placeholder torch world model
Added torch viewmodel anim exports (ignite / attack / combo / extinguish)
Added sleeping flinch anims
Added flinch additives folder & animations
bow idle exported with correct prop position
skinning updates to player mesh parts
commited character part assets to test seams
commiting batch 4 of re-exported anims on new rig.
commiting batch 3 of re-exported anims on new rig
updated anim controller with anim for sleeping as well as a couple of missing jump anims. Jump anims will need some love once everythings in.
Commiting batch 2 of re-exported anims on new rig.
commiting batch 1 of re-exported anims on new rig.
re-exported jog anim on new rig
fixed issue with eye texture
added teeth & eye player textures
deleted redundant old clothing assets.
updated player skeleton:
- cleaner naming
- improved bone placement
- removed weapon bones
- added new L & R prop bones
- added penis bone
- added eye & jaw bones
Replaced/added clothing files with updated meshes & LODS on new rig.
Adding quick sleeping anim
added new bow view model anims, meta clips & initial controller
associated with the old bow view model. Causing issues.
updated viewmodel scene with rock anim
added rock viewmodel, clips, & anim controller
re-uplaoed fbx & .meta file
deleted old fbx & .meta because of issues overwritting