userAlex Webstercancel
branchrust_reboot/maincancel

660 Commits over 4,506 Days - 0.01cph!

9 Years Ago
merging vm cleanup work and new arm mesh
9 Years Ago
vm cleanup and new arm mesh merge
9 Years Ago
supply signal vm folder restructure
9 Years Ago
removed old unused bolt vm anims
9 Years Ago
Pickaxe - Fixed issue with hands intersecting when running
9 Years Ago
vm salvaged axe and salvaged hammer anim fix
9 Years Ago
fixed wrong texture appearing on satchel charge when thrown
9 Years Ago
vm salvaged Icepick and Water jug anim fix
9 Years Ago
fixed clipping arms on vm satchel charge
9 Years Ago
fixed clipping arm on vm beancan grenade
9 Years Ago
Big cleaver vm - fixed hands intersecting when aim running
9 Years Ago
vm bow - aiming fix
9 Years Ago
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
9 Years Ago
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
9 Years Ago
hatchet vm update
9 Years Ago
vm mp5 - fixed skinning issues
9 Years Ago
vm supply signal - fixed sounds not playing
9 Years Ago
Lr300 world model fix
9 Years Ago
viewmodel import and folder settings
9 Years Ago
viewmodel skinning update for SAR & Eoka
9 Years Ago
Double shotgun worldmodel update, material settings changed
9 Years Ago
prefab error fix for hammer & rock vm
9 Years Ago
viewmodel prefab update - removed 'apply root motion' from animators
9 Years Ago
Admire animations - adding to DB
9 Years Ago
Admire animations - adding more to DB
9 Years Ago
Admire animations - adding more to DB - 1st Pass
9 Years Ago
admire anim updates
9 Years Ago
admire anim updates
9 Years Ago
vm admire updates
9 Years Ago
admire fixes
9 Years Ago
admire updates
9 Years Ago
vm admire updates
9 Years Ago
Bone knife admire fix
9 Years Ago
Beancan grenade admire fix
9 Years Ago
vm admire updates
9 Years Ago
updated admires
9 Years Ago
Admire updates
9 Years Ago
vm admire updates
9 Years Ago
admire updates
9 Years Ago
vm anim updates
9 Years Ago
vm crossbow wobble fix
9 Years Ago
Fixed vm torch not hitting centre of screen, tweaks to anims
9 Years Ago
rock vm tweaks
8 Years Ago
updated generic sitting pose to avoid hands clipping
8 Years Ago
updated wounded animation starting position, made current desired time range loop
8 Years Ago
wounded player anim fix
8 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
8 Years Ago
Updated 360 shooting pose
8 Years Ago
Fixed issue with vm rock idle popping
8 Years Ago
Added generic sitting 360 pose (hands not gripping chair) and added to player animator