userAlistaircancel

7,704 Commits over 3,134 Days - 0.10cph!

3 Months Ago
merge from naval_update
3 Months Ago
merge from birthday2025
3 Months Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
3 Months Ago
merge from naval_update
3 Months Ago
merge from main
3 Months Ago
merge from Techtree_PrimHard_Nava
3 Months Ago
Hide and disable boat ladder
3 Months Ago
merge from naval_update
3 Months Ago
naval_update -> main
3 Months Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
3 Months Ago
boat engine t2 Updated t2 techtree
3 Months Ago
greatly reduce low grade fuel cost for boat building
3 Months Ago
save++ network++ persistance++
3 Months Ago
updated cannonball craft, removed duplicate item blueprint comp crafts 2 at once
3 Months Ago
boat engine now uses more fuel per sec
3 Months Ago
base (vanilla) techtree pass
3 Months Ago
Boatbuilding station, cannonball and boat planner pass
3 Months Ago
boat building deployables gameplay pass - WIP
3 Months Ago
merge from naval_update
3 Months Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
3 Months Ago
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3 Months Ago
merge from puzzlereset_command_improvements
3 Months Ago
merge from guide_materials_tweaks
3 Months Ago
merge from techtree_open_default_level
4 Months Ago
merge from space_station_building_skin
4 Months Ago
merge from birthday2025
4 Months Ago
merge from spinnerfixes
4 Months Ago
merge from fix_extra_autoswitching_log
4 Months Ago
merge from applygenes_command
4 Months Ago
merge from vending_mapmarker_close
4 Months Ago
merge from spawn_all_deployables_shelter_fix
4 Months Ago
merge from main
4 Months Ago
network++
4 Months Ago
merge from playable_monument_scenes
4 Months Ago
powerplant update
4 Months Ago
merge from powerplant_dropzone
4 Months Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
4 Months Ago
drop zone moved, prevents hackable dropping on lighting
4 Months Ago
merge from fillwater_improvements
4 Months Ago
merge from helicopter_flare_balance_pass
4 Months Ago
merge from harbor_swingbridge_parent_fix
4 Months Ago
merge from m15_3p_emmisive_fix
4 Months Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
4 Months Ago
merge from rivals
4 Months Ago
simple modders red puzzle prefab
4 Months Ago
manifest
4 Months Ago
loud static phonebooth
4 Months Ago
vault door impact fx hit fix
4 Months Ago
merge from directional_foliage_displacement
4 Months Ago
merge from puzzle_reset_hotfix