userAlistaircancel

7,266 Commits over 2,953 Days - 0.10cph!

7 Days Ago
potental fix for spike trap ground watch not working in standalone but working in editor
7 Days Ago
meta_shift -> main
7 Days Ago
Switched military tunnel no build to sphere Added more loot spawn variation, compared to other monument, it was always the exact same spots Loot location shuffle Elite loot unaffected s2p
7 Days Ago
merge from main
7 Days Ago
merge from test_generator_snapping
7 Days Ago
merge from hide_combatlog_network_ids
7 Days Ago
merge from fillmounts_command
7 Days Ago
merge from catapult_adminreload_fix
7 Days Ago
merge from military_tunnels_radiation_consistency_remerged s2p
7 Days Ago
dome monument loot shuffle s2p
7 Days Ago
light house monument pass, very minor loot placement changes
7 Days Ago
elite crates have a chance to generate advance blueprint fragment loot lowerd chance of MLRS ammo
7 Days Ago
desc update
7 Days Ago
hackable crate loot always contains advance blueprint fragments
7 Days Ago
basic and advance loot base setup
7 Days Ago
Workbench tier 2 and 3 now require 5 blueprint fragments - numbers subject to change - Workbench T2 - 5 basic blueprint fragments - Workbench T3 - 5 Advance blueprint fragments
7 Days Ago
Added basic and advance blueprint fragments - Damaged diagrams containing partial information to constuct a Tier 2 Workbench for advanced crafting. Several fragments are needed. - Precision schematics with complex information, multiple fragments are necessary for crafting a Tier 3 Workbench.
7 Days Ago
merge from main
8 Days Ago
merge from meta_shift
8 Days Ago
remove jacket as rare armor
8 Days Ago
rebuild hackable crate loot
8 Days Ago
meta_shift -> main
8 Days Ago
merge from meta_shift/monument_shuffle
8 Days Ago
Small oilrig no longer spawns in T0
8 Days Ago
merge from main
8 Days Ago
merge from monument_shuffle
8 Days Ago
merge from monument_shuffle
8 Days Ago
junkyard building block changed to sphere No loot location changes If monument spawns in T1, spawns better loot compared than T0 S2P
8 Days Ago
Satelite dish minior loot suffle Changed prevent building zone to sphere Switched all crate spawns to tier loot (better loot if monument in T1 and T2) S2P
8 Days Ago
S2P radtown_small_3 Minior spawn location changes
8 Days Ago
shuffled loot locations of train yard Fixed max population exceeding spawn points - meaning loot rarely spawned inside each other Added more loot spawn positions S2P
8 Days Ago
shuffled locations of water treatment plant loot Moved diesel behind puzzle S2P
8 Days Ago
merge from meta_shift
8 Days Ago
tweaked shote_crate filters
8 Days Ago
merge from /meta_shift/monument_loot_shuffle
8 Days Ago
merge from main
8 Days Ago
merge from fix_vitals_sorting
8 Days Ago
merge from vehicle_damage_stat_display
8 Days Ago
merge from marker_teleport
8 Days Ago
merge from bear_meat_20
8 Days Ago
merge from sleeping_bag_shadows
8 Days Ago
merge from optimize_flashlights
8 Days Ago
merge from codelockedhackablecrate_modded_prefabs
8 Days Ago
merge from Wildlife_Cull_JungleAnimals
8 Days Ago
merge from decay_scale_ui_fix
9 Days Ago
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9 Days Ago
reapplying BowWeapon_cleanup
9 Days Ago
reapplying hopper_corpse_harvest_fix
9 Days Ago
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9 Days Ago
reapplying train_disconnect_fix