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6,728 Commits over 2,465 Days - 0.11cph!

28 Days Ago
merge from underwater_fog
28 Days Ago
merge from main
28 Days Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
28 Days Ago
merge from external_holdtobuild
28 Days Ago
merge from main
28 Days Ago
merge from qol_auth_friends_tc
28 Days Ago
merge from fix_enqueue_pings_nre
28 Days Ago
merge from electricity_power_fixes/2/doorcontroller/
28 Days Ago
merge from oilrig_exploit_fix
29 Days Ago
phrases
29 Days Ago
SKS serializedVersion meta files changes
29 Days Ago
merge from electricity_power_fixes/2/doorcontroller
29 Days Ago
merge from gunaudiofixes
29 Days Ago
merge from fix_compressed_modded_tag"
29 Days Ago
merge from helk_qol_01
29 Days Ago
merge from sks
29 Days Ago
merge from qol_auth_friends_tc
30 Days Ago
merge from sks (Sar skin for nomad hazmat pack)
30 Days Ago
merge from external_holdtobuild
30 Days Ago
merge from launch_site_puzzle_loot_fix
30 Days Ago
Fixed crates spawning inside LS elite spawns on puzzle reset
30 Days Ago
merge from industrial_conveyor_quickmove
30 Days Ago
merge from cargo_double_dock
30 Days Ago
merge from mission_improvements_may_24
30 Days Ago
merge from material_reserialize_may_24
31 Days Ago
cherrypicking 96512 !Removed the 5 scraps you get from recycling a RF Pager (as we removed the tech trash from its recipe)
31 Days Ago
Unity 22 package unity.ai.navigation metas
31 Days Ago
merge from nightlight_workshop
31 Days Ago
merge from pie_menu_phrases_reapply
31 Days Ago
merge from electricity_power_fixes/2/doorcontroller
31 Days Ago
cherrypicking 96391 physical_keys
31 Days Ago
merge from helk_qol_01 (moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving))
31 Days Ago
merge from incendiary-rocket-explosion-fix
31 Days Ago
merge from milflame_improvements
31 Days Ago
merge from cargoshipsoundupdate
31 Days Ago
merge from launch_site_puzzle_loot_fix
31 Days Ago
All launch site main building loot now uses puzzle reset mechanism, independent of the rest of the monument loot spawns. When the puzzle resets there is now guaranteed loot throughout the the main building, 50%~ more loot. Puzzle only resets when no players are nearby. S2P
34 Days Ago
network++ save++
34 Days Ago
subtract 96396 bradley_scientists_changes until my Unity starts working
34 Days Ago
merge from huntingtrophygibs
34 Days Ago
merge from harbor_crane_ramp_fix
34 Days Ago
merge from bradley_scientists_changes
34 Days Ago
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34 Days Ago
merge from mission_improvements_may_24
34 Days Ago
merge from storage_adaptor_parent_fix
34 Days Ago
merge from physical_keys
34 Days Ago
merge from Tier3CrateRotationFix
34 Days Ago
merge from cargo_double_dock
34 Days Ago
merge from hobobarreliconfix
34 Days Ago
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