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7,459 Commits over 2,983 Days - 0.10cph!

40 Days Ago
Sphere tank and radtown now have a basic green card puzzle
40 Days Ago
Basic fragment always spawn at blue card desk, remove from green manifest
40 Days Ago
manifest
40 Days Ago
greencard desk always spawns a single basic blueprint fragment
40 Days Ago
supply drop always spawns basic fragments
40 Days Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
40 Days Ago
merge from meta_shift
40 Days Ago
merge from main
41 Days Ago
fix Adobe Building Skin token
41 Days Ago
merge from meta_shift
41 Days Ago
fixed launchsite crate wheelie on pipe LS s2p
41 Days Ago
Updated Radtown loot spawns, T0 had more and sometimes better loot spawning when generating in t0, T0 nerfed - T3 buffed s2p
41 Days Ago
meta_shift -> main - blueprint fragment baseline
41 Days Ago
meta_shift/loot -> meta_shift
41 Days Ago
s2p bluecard monuments airfield powerplant trainyard watertreatment
41 Days Ago
merge from main
41 Days Ago
merge from main
42 Days Ago
merge form meta_shift
42 Days Ago
Missions now reward more/better loot
42 Days Ago
merge from meta_shift
42 Days Ago
Spike trap damage pass
42 Days Ago
merge from main
43 Days Ago
merge from hot_air_balloon_mark_users_hostile
43 Days Ago
merge from meta_shift
45 Days Ago
merge from main
46 Days Ago
Harbor 1 and 2 loot location shuffle Tier 0 and 1 now have slightly differnt spawns
46 Days Ago
Viewmodel_Shotgun_Shells -> main
46 Days Ago
merge from volcano_stuff
46 Days Ago
volcano smoke now scales
46 Days Ago
updated cube lava tiling, better over large surface area
46 Days Ago
merge from main
46 Days Ago
Solo players now take 1 rad every 30 seconds until they make a friend. s2p excavator
46 Days Ago
excavator loot suffle no build volume increased added additional cover to ore collection points, offers small amount of protection againt the roof campers (AKA cowards)
46 Days Ago
supermarket minor loot suffle No build increased s2p
46 Days Ago
gas station minor loot suffle No build increased s2p
46 Days Ago
Power plant loot location suffle diesel spawns behind puzzles switched no buiild to sphere Removed radiation from rubble piles - inconsistant as some piles have it, others don't, user feedback is poor - needs to be improved before reimplemention s2p
46 Days Ago
merge from optimise_laserbeams
46 Days Ago
merge from meta_shift
46 Days Ago
basic blueprint fragment pickup item always spawns on red keycard desk, next to red keycard (blue puzzle room)
46 Days Ago
blueprint fragment world model setup
47 Days Ago
merge from main
47 Days Ago
merge form meta_shift
47 Days Ago
potental fix for spike trap ground watch not working in standalone but working in editor
47 Days Ago
meta_shift -> main
47 Days Ago
Switched military tunnel no build to sphere Added more loot spawn variation, compared to other monument, it was always the exact same spots Loot location shuffle Elite loot unaffected s2p
47 Days Ago
merge from main
47 Days Ago
merge from test_generator_snapping
47 Days Ago
merge from hide_combatlog_network_ids
47 Days Ago
merge from fillmounts_command