7,471 Commits over 2,679 Days - 0.12cph!
merge from pickup_car_lift
merge from waterguns_last_burst_fix
merge from contact-shadow-intensity
merge from TugboatDeployableCollisionFix
merge from qol_diesel_despawn
merge from BlackjackWhiteCardBackFix
merge from water_junkpiles_boats
merge from junkpile_update_surroundings
merge from Twitch_Rivals_IV
Removed barren map from bundles - Barren retired
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Added BR br_sphere purple, red and green prefabs
merge from io_budget_health
merge from qol_hbhf_stacksize
merge from audio_alarm_label_fix
merge from 3p hmlmg clipping fix
merge from boombox_network_loop_fix
merge from fix_turret_item_filter
merge from 0_cost_repair_fix
merge from building_skins_4
network++
merged from switch_passthrough_fix
merge from more_radius_skins
merge from wanted_clothing_fix
merge from industrial_pipe_log_spam_fix
merge from waterpistol_anim_fixes
SuperTea farming buff, removed health effect
merge from fix_skin_item_sfx
merge from tc_storage_adaptor_fix
merge from conveyor_build_fix
cherrypicking multi_tea_fix
merge from fix_wire_tool_reconnect + fix_wire_reconnect_nre
merg from CorpseVehicleCollisionFix
merge from report_name_fix
merge from rail_network_link
merge from base_decor_DLC
merge from building_skins_4
fixed missing construction skin on roof.traingle.gingerbread
merge from building_skins_4
merge from building_skins_4
changed gingerbread building skin to a nonconflicting unlock ID
merge from /building_skins_3/building_skins_4
frontier and gingerbread can now be used in standalone, temp unlock ID1
fixed accidently touched floor.triangle in
89341 causing wonky building behavior on triangle floors