branchrust_reboot/main/Bikescancel
366 Commits over 151 Days - 0.10cph!
Don't allow sprint while in air (sprint is used along with ctrl for lean forward/back control in that situation instead)
Finished roadside bike spawn setup
Added pedal bike spawns at supermarket and warehouse. One each, 50% chance of bike vs. trike
Set up motorbike spawning at monuments - one each at gas station, sphere tank, water treatment. Randomly select normal or sidecar bike (50% chance of each).
SpawnPointSpawnPopulation now supports having multiple options
Added killpushbikes and killmotorbikes convars
Don't allow passenger to access fuel when bike is on
Fixed motorbike fuel interaction
Switch the fuel gauge emissive on/off too
Set up motorbike headlight
Kickstand spring additional lookat
Pedal bikes have a chance to spawn on roads
Adjust motorbike wheel height
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
Trike passenger mount added
Trike rear wheels turn, though on the wrong axis
Assigned the correct gibs models
Fix sidecar passenger being able to drive, fix motorbike fuel storage bounds
Set up motorbike speedometer
Implemented motorbike fuel gauge and needle shake
Motorbike chain now animates
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
Set up gibs for motorbike and pedal bike. No gibs models yet for the other two, and motorbike gibs are untextured.
- Mounted sidecar passenger now moves with the sidecar instead of the main bike
- Set all resource values for putting bikes in the junkyard crusher
Sidecar passenger can no longer drive the bike!
Early work on sidecar passenger mount. Need to somehow have the mounted player move with the sidecar instead of the parent bike
Other adjustments for new sidecar shape. Experimentally allow collision between the bike and sidecar
Detailed colliders updated for the new sidecar
World colliders updated for the new sidecar
Swapped out bike sidecar model for the new one. Rigging seems broken at lower LODs.
Fixed sidecar bike pulling to the right
Improved sprint meter behaviour
Make bike sprinting actually go faster, increasing engine power and top speed
Fix the bike sidecar not sleeping and therefore keeping the whole bike awake
Lower inertia tensor for pedal trike, and other driving tweaks
Slow down pedal trike pedalling. Otherwise smaller wheels = faster pedalling
Fix weather effect error on quit
Pedal trike driving/physics work
Trike wheels and colliders
Trike DoPrepare + manifest