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366 Commits over 151 Days - 0.10cph!

2 Months Ago
Halve the collision impulse Y
2 Months Ago
Force one update tick on initial load to get suspension distance etc right, even if it's asleep. Fixes "hovering" bikes
2 Months Ago
Adjusted damage, hurt triggers, forces
2 Months Ago
Merge main -> Bikes
2 Months Ago
Tuned all bike and rider damage thresholds
2 Months Ago
Steer angle small edit
2 Months Ago
Pedal bikes slightly slower
2 Months Ago
Cyclist stands up automatically when going slow up steep slopes
2 Months Ago
Merge main -> Bikes
2 Months Ago
Manifest, add missing IDs
2 Months Ago
Merge main -> Bikes
2 Months Ago
Passenger seat radius edit
2 Months Ago
Fixed bikes complaining about kinematic bodies while being shredded.
2 Months Ago
Junkyard shredder no longer allows vehicles to enter from the side. Junkyard S2P.
2 Months Ago
Added ability to allow a little bit of lerped roll for the bike driver, but it seems a bit nausea-inducing again, so I've disabled it for now
2 Months Ago
Bicycles now have a bell sound that can be dinged with Fire1
2 Months Ago
Let cl_steps minimum be 16, mainly for easier listen server physics testing
2 Months Ago
Reduced bicycle sprint time a little. Reduce bike brake power a bit (all bikes). Increase trike max steer at high speed.
2 Months Ago
Hooked up motorbike damage FX and instrument lights
2 Months Ago
Motorbike pitch stability edit
2 Months Ago
Merge main -> Bikes
2 Months Ago
Added damage masks for the pedal bikes
2 Months Ago
All bikes feeling decent to drive, no more speed wobbles. Tweaked various other parameters also.
2 Months Ago
Increased pitch stability val
2 Months Ago
Merge DrivingImprovement -> Bikes
2 Months Ago
- Return to Continuous Dynamic collision for bikes, looks like Speculative was the main cause of "bouncing" - Adjusted all driving physics, changing collision mode seems to affect it quite a lot
2 Months Ago
Minor damage threshold tweaks
2 Months Ago
Damage edit
2 Months Ago
Driving fixes etc
2 Months Ago
Collision damage tuning, stop dying to every little thing
2 Months Ago
Bike power edit + steering edit
2 Months Ago
One weird trick to improve bike jitter (lock z rotation) + additional tweaks
2 Months Ago
Remove PedalTrike kickstand
2 Months Ago
Exhaust FX change. Show some exhaust FX all the time
2 Months Ago
Adjust bike physics and steering, improve jitter and bounce. Not perfect but better. Fixed eye pos not taking up/down look into account.
2 Months Ago
Merge main -> Bikes
2 Months Ago
Don't roll the eye cam with the bike, keep it level
2 Months Ago
Sprint mode refactor: - Removed sprint progress bar UI - Motorbikes can no longer 'sprint' - Bicycle sprint works as before - Fixed Shift not working in the air
2 Months Ago
Improve damage triggers, and fix hitting players with bikes causing too much damage
2 Months Ago
Set up bike hurt triggers
2 Months Ago
Add physics.treecollision convar to enable/disable collision betwen players/vehicles and trees
2 Months Ago
Reduced pedal bike power
2 Months Ago
New Bike.doPlayerDamage convar disabled player damage/death from bike crashes
2 Months Ago
Adjust bike passenger eye pos
2 Months Ago
Reduced look range a little for passengers
2 Months Ago
Improved sprint on motorbike and (especially) sidecar bike. Though this could still be improved further. Fixed some old Snowmobile naming.
2 Months Ago
Have a "boost" bar instead of a "sprint" bar for fuel-powered bikes
2 Months Ago
Try switching bikes to Continuous Speculative, let's see how it goes
2 Months Ago
Merge main -> Bikes
2 Months Ago
Death screen info for all bikes