branchrust_reboot/main/Bikescancel

443 Commits over 151 Days - 0.12cph!

2 Years Ago
Test map loop
2 Years Ago
Updated rig so wheels rotate in the z axis
2 Years Ago
Added killpushbikes and killmotorbikes convars
2 Years Ago
Don't allow passenger to access fuel when bike is on
2 Years Ago
Fixed motorbike fuel interaction
2 Years Ago
Switch the fuel gauge emissive on/off too
2 Years Ago
Set up motorbike headlight
2 Years Ago
WIP lighting & related files.
2 Years Ago
Kickstand spring additional lookat
2 Years Ago
kickstand tweak, removed unused sidecar model placeholder
2 Years Ago
Pedal bikes have a chance to spawn on roads
2 Years Ago
Adjust motorbike wheel height
2 Years Ago
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
2 Years Ago
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
2 Years Ago
Trike passenger mount added
2 Years Ago
Trike rear wheels turn, though on the wrong axis
2 Years Ago
Set up bike health
2 Years Ago
Assigned the correct gibs models
2 Years Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
2 Years Ago
Set up trike cogs
2 Years Ago
trike: - rigged up - added wheel/cog anim - added animator & move param - updated prefab to use new animator
2 Years Ago
updated motorbike kickstand skinning, mask texture, and materials setup
2 Years Ago
Fix sidecar passenger being able to drive, fix motorbike fuel storage bounds
2 Years Ago
Set up motorbike speedometer
2 Years Ago
Implemented motorbike fuel gauge and needle shake
2 Years Ago
Remove debug print
2 Years Ago
updated motorbike skinning
2 Years Ago
Motorbike chain now animates
2 Years Ago
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
2 Years Ago
Motorbike: - rig updates - 1st skin pass + lods - Set up gauge, fuel and mph dials & anims - Prefab updates
2 Years Ago
Set up gibs for motorbike and pedal bike. No gibs models yet for the other two, and motorbike gibs are untextured.
2 Years Ago
- Mounted sidecar passenger now moves with the sidecar instead of the main bike - Set all resource values for putting bikes in the junkyard crusher
2 Years Ago
Sidecar passenger can no longer drive the bike!
2 Years Ago
Early work on sidecar passenger mount. Need to somehow have the mounted player move with the sidecar instead of the parent bike
2 Years Ago
Other adjustments for new sidecar shape. Experimentally allow collision between the bike and sidecar
2 Years Ago
Detailed colliders updated for the new sidecar
2 Years Ago
World colliders updated for the new sidecar
2 Years Ago
Swapped out bike sidecar model for the new one. Rigging seems broken at lower LODs.
2 Years Ago
Merge main -> Bikes
2 Years Ago
Merge main -> Bikes
2 Years Ago
fixed bike NRE (no skinning on the bike yet)
2 Years Ago
updating motorbike model/texture/mat/lod/gibs
2 Years Ago
Fixed sidecar bike pulling to the right
2 Years Ago
Improved sprint meter behaviour
2 Years Ago
Make bike sprinting actually go faster, increasing engine power and top speed
2 Years Ago
Fix the bike sidecar not sleeping and therefore keeping the whole bike awake
2 Years Ago
Merge main -> Bikes
2 Years Ago
adjusted trike sizing
2 Years Ago
Lower inertia tensor for pedal trike, and other driving tweaks
2 Years Ago
Slow down pedal trike pedalling. Otherwise smaller wheels = faster pedalling