userBill Bcancel
branchrust_reboot/main/snowmobilecancel

378 Commits over 120 Days - 0.13cph!

2 Years Ago
Code review: Moved VehiclePhysicMatList into TerrainConfig
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
New RigidbodyInfo prefab attribute allows clients to access rigidbody data. Now using it on snowmobiles and modular cars. Manifiest update.
2 Years Ago
View angle edit
2 Years Ago
Let snowmobile driver look down a little further
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Snowmobiles: Don't tick fuel all the time
2 Years Ago
Replaced vehicle capsule clipping checks with a sphere check if the start and end pos are the same. Avoids a bug in Unity that treats capsule colliders with the same start/end point incorrectly when checking vs. a concave mesh colliders (seems to treat the mesh like a convex one or a bounding box).
2 Years Ago
Manifest updates
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Improved bump animation showing code
2 Years Ago
Merge new bump animation -> Snowmobile
2 Years Ago
Collision test - switch to continuous detection. May be fine, or may cause random sudden stops while driving fast on rough terrain. TBD
2 Years Ago
Simplified the generic snowmobile world collider
2 Years Ago
Removed Tomaha light double-ups, fixes visual z-fighting/flickering
2 Years Ago
Removed modular-car-engine-test-nice-setup
2 Years Ago
Increased snowmobile collision damage taken (was very low, still pretty low)
2 Years Ago
More wheel spin slip, it's cool
2 Years Ago
Limited the frequency of engine start fail sound
2 Years Ago
Audio code comment
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Added a small amount of suspension travel to the generic snowmobile treads
2 Years Ago
Rather than disable generic snowmobile headlights entirely (68413), remove the mesh, but leave the lighting
2 Years Ago
Fixed generic snowmobile ski snow FX now always showing up anymore
2 Years Ago
Merge SnowmobileFXFixes -> Snowmobile
2 Years Ago
Extend snowmobile rear world colliders enough to allow for a passenger to not get kicked off if it's backed up against a cliff
2 Years Ago
Improved handling of snowmobile rear passenger collision
2 Years Ago
Half fixed ski FX trails not showing, but angle is messed up
2 Years Ago
Another suspension edit
2 Years Ago
Improved lean anim code some more
2 Years Ago
Revert 68409, restore suspension changes
2 Years Ago
Snowmobile leaning mod. Lean more at 0 speed.
2 Years Ago
Fixed some minor remaining suspension visual issues
2 Years Ago
Fixed snowmobile terrain FX still playing when the snowmobile is visually slightly above the ground
2 Years Ago
Move Tomaha headlight light forward 5cm
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Fixed snowmobiles not shifting audibly through all gears
2 Years Ago
Audio code edit
2 Years Ago
Other suspension adjustments, both snowmobiles
2 Years Ago
Do an extra raycast on the snowmobile skis to help with visual clipping into the ground
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Moved snowmobile particle FX to always sit at the position of the skis and treads
2 Years Ago
Add some additional fake tread rotation if we're faking extra wheel spin
2 Years Ago
More wheel spin FX
2 Years Ago
Balanced snowmobile lean. Also fixed pose animation not playing.
2 Years Ago
Snowmobiles now optimised for lean (hooked up driver lean animations)
2 Years Ago
Set engine_on animation default weight to zero (generic snowmobile)
2 Years Ago
Fix snowmobile engine shake playing in incorrect situation
2 Years Ago
Match previous modular car behaviour exactly