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branchrust_reboot/main/snowmobilecancel

378 Commits over 120 Days - 0.13cph!

2 Years Ago
Give modular cars some anti-roll back (they lost it due to snowmobile sim changes)
2 Years Ago
Snowmobiles: Only clip check the player's head, hopefully stop getting booted off for hitting rocks and stuff
2 Years Ago
Set up the generic snowmobile for increased ski suspension travel
2 Years Ago
Set up Tomaha dashboard lights + other snowmobile light setup
2 Years Ago
Comment edit only
2 Years Ago
Allow mount interaction to proceed if the unmounted player is looking at another player that is mounted to the mountable
2 Years Ago
Adjusted snowmobile passenger mount pos back a little
2 Years Ago
- Fixed snowmobiles not controlling correctly when a passenger is mounted - Stopped snowmobile passenger being able to access fuel storage
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Steering again
2 Years Ago
Steering and driving phsyics
2 Years Ago
Steering visuals
2 Years Ago
Snowmobile handling II
2 Years Ago
Snowmobile handling
2 Years Ago
Steering
2 Years Ago
Stability
2 Years Ago
Improved stability
2 Years Ago
Corrected system for ignoring roll when calculating ideal snowmobile angle in the air
2 Years Ago
Don't try to match terrain roll, only pitch
2 Years Ago
Entity.proto edit to better match what's on Aux (help with merging)
2 Years Ago
Disable "Play On Show" for snowmobile ski smoke ParticleSystemCull script
2 Years Ago
Added support for hard surface ground FX for wheels (make snowmobile FX wheely good)
2 Years Ago
Fixed snowmobile hand IK
2 Years Ago
Reduced max steer angle further at high speeds
2 Years Ago
Fix server compile
2 Years Ago
Steering edits
2 Years Ago
Snowmobile suspension experiment. Significantly smoothes out the snowmobile's operation
2 Years Ago
Wheel and tread rotation now animating at the correct speeds (both snowmobiles)
2 Years Ago
Take max spin slip for visuals instead of min
2 Years Ago
Terrain asset
2 Years Ago
Fixed mounted player clipping issues: - Snowmobile entity bounds height increased to include the player's height. - Added a new vehicle clipping mode that does a linecast instead of capsule cast, to stop players getting dismounted for hitting trees at speed etc due to their capsule vs. snowmobile size.
2 Years Ago
Added min speed option for ground FX
2 Years Ago
Oops, revert accidental Bootstrap.cs commit
2 Years Ago
Fixed Tomaha complaining about missing animation layer
2 Years Ago
Added mouse steer to snowmobiles for cinematics
2 Years Ago
Rigged up the new engine shake anim
2 Years Ago
Enabled head look on snowmobile driver and passenger
2 Years Ago
Switched Tomaha glass to a metal physic material to avoid þe olde glass decal problem
2 Years Ago
Fixed snowmobiles not loading correctly from save. Should fix Aux servers breaking on restart.
2 Years Ago
More setup
2 Years Ago
Rigged up the new snowmobile animations (except fuel gauge)
2 Years Ago
Merge Snowmobile_Meshchanges -> Snowmobile
2 Years Ago
Snowmobile smoothness/stability work
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Cherry picking the new SnowmobileMore branch to Snowmobile. I had accidentally committed these changes to Aux and subsequently converted them to a new branch.
2 Years Ago
Steering
2 Years Ago
Steering adjust
2 Years Ago
Porting some ideas from my physics branch
2 Years Ago
Changed behaviour when over steep terrain
2 Years Ago
Merge Main -> Snowmobile