branchrust_reboot/maincancel

34,552 Commits over 4,232 Days - 0.34cph!

7 Years Ago
large oil rig setup protocol++ save++
7 Years Ago
Knife model update + reduced lods.
7 Years Ago
mgl first pass
7 Years Ago
Converted the big rig to the new light LOD system. Prefab improvements. Fixed some light fixtures using the wrong ambient sound script.
7 Years Ago
puzzlereset overhaul all oil rig puzzles reset at the same time now simplelight obeys puzzle reset
7 Years Ago
▊▉▅▍▇▊▆▋▊▋ ▇▆█▌▍█ ▊▉ ▇▊▊▄▄
7 Years Ago
Rig conversion backup.
7 Years Ago
added spud gun
7 Years Ago
Removed all the dears eyes. No idea why.
7 Years Ago
Plucked all the chicken feathers.
7 Years Ago
Oil Filter silencer model and texture update
7 Years Ago
silencer missing items
7 Years Ago
gl work
7 Years Ago
▆▇▌▊▇▉ █▊▍▍▊▌▌ ▊▉▋▉▄▋▉▇ ▋▉ ▌▋▆▍
7 Years Ago
Merge from compound.
7 Years Ago
skin approval
7 Years Ago
▍▅▇▆▉▍ < > ▌▄ ▊▍▍█▋▇ ▄▌▌▇ ▋▄▋▆ ▊▊ ▇▋▌▇
7 Years Ago
▋▅▇▄▄ ▅▇ ▄█▇▉▊ ▍▅▄▊▊▅█▅▇ ▋▍▅▇▇ ▆▅▋█▅▍▍▋█▍ ▆█▄▍█▄▌▍█▆ ▊▅█ █▊▇▋▋▇▍▆▆▊ ▊▍ ▅▇▍▅▉▋▅▋▄▇ ▅▅▉▋▇▌▍▊▅▊ ▅▋▇▌▋▅▅▇█▊▄▋ (▇▄▆▋▍▋ ▍▉██▇▄█▆▆▍ ▄▅▆▉ ▉▍▌▇▄▅ ▇▇▉▌▆▇▇█)
7 Years Ago
Knife model, textures, material setup, collision and prefabs world model and view model
7 Years Ago
Player model bone remapping optimizations
7 Years Ago
Added reverse fresnel opacity option to additive particle shaders
7 Years Ago
Combined reverse fresnel opacity w/ vertex alpha in Particles/VertexLit Blended Custom
7 Years Ago
Added per-vertex reverse fresnel opacity option to Particles/VertexLit Blended Custom
7 Years Ago
chinese lantern sound improvements
7 Years Ago
pre skin approval
7 Years Ago
merge into main
7 Years Ago
pump shotgun has slightly less zoom
7 Years Ago
Muzzle flash performance test convar
7 Years Ago
Fall back to probex when world reflections = 0
7 Years Ago
Third attempt to fix entity registry issue (maintaining legacy behaviour)
7 Years Ago
AND OR switch no longer share same phrase desc
7 Years Ago
LS main building radiation tweaks
7 Years Ago
phrases
7 Years Ago
recycler typo fix recycler no longer marks players as hostile laser attachment, muzzle brake, chair, dbs, leather, bone fragment, road sign desc updated
7 Years Ago
recycler no longer shares phrase string with furnace
7 Years Ago
fixed FOV bug which zoomed weapons in too much if fov was not default (75)
7 Years Ago
code cleanup
7 Years Ago
▍▇▉▋▆▊▅▋ ▇▊▆▍▄
7 Years Ago
merge into main
7 Years Ago
subtracting 33575 (server stall)
7 Years Ago
bolt rifle fractional reload anim fix
7 Years Ago
Oil filter silencer, materials and prefab setup.
7 Years Ago
Enabled pooling on player corpse entity and ragdoll object
7 Years Ago
Profiling
7 Years Ago
Optimized SkinnedMultiMesh.UpdateLODGroup
7 Years Ago
Fixed entity registry issues when entity is destroyed
7 Years Ago
▉▍▉▄▋▄▍ ▅▅▄▅▅▍ ▉▍▊▇ ▇▊▆▋▊▅▋ ▉▊▋█ ▌▋▋▇▅▇▅▍ ▊▄▋▇▅▋ ▅▆ ▄█▉ ▅▋▍▆▇▌▆▋
7 Years Ago
f r a c t i o n a l r e l o a d i n g
7 Years Ago
Explosive ammo sound tweaks
7 Years Ago
Added poolable component to party hat