branchrust_reboot/maincancel

39,664 Commits over 4,566 Days - 0.36cph!

1 Hour Ago
Scrap king building skin enabled in standalone
1 Hour Ago
merge from livestock_petting
1 Hour Ago
merge from first_join_default_skins_fix
2 Hours Ago
Enabled fade to depth on the Ice AK particles
2 Hours Ago
merge from fsm_optim
3 Hours Ago
Merge from render_pipeline_testing
3 Hours Ago
merge from updaterequired_improvements
4 Hours Ago
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
4 Hours Ago
meta file
4 Hours Ago
merge from scrap_king_buildingskin_dlc
5 Hours Ago
Fixed skull trophies invisible in the skin viewer
5 Hours Ago
Recreating the render pipeline on a graphics device reset to prevent issues with render textures being uninitilized when loading RenderDoc
Rin
6 Hours Ago
Updated Alien Costume description Swapped Manor and Cultist tile descriptions
Rin
6 Hours Ago
committing a bunch of .meta files that won't go away
Today
merge from vcc
Today
Fixed an issue with AutoExposure that was causing the scene view to go black in the editor when loading RenderDoc
Today
Merge from hempcolourblind
Today
Merge from belt_main_priority_stack
Today
Merge from spray_anim_fixes
Today
Merge from double_anim_event_fix
Today
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Today
merge from dynamiclod_parenting_fix
Today
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Today
merge from updaterequired_improvements
Today
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Today
merge from skinviewer_waterpurifier_fix
Today
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Today
merge from optimize_decay_frame_budget -> main
Today
merge from softcore_disable_corpses -> main
Merge from npc_phone_debug_fix
Today
Removed the fail-safe that disables shadows for lights with an AmbientLightLOD component on awake as the components have been set up wrong for a lot of lights, meaning this just causes more issues
simple_creator_v2 -> main
Today
Compile fix
Yesterday
Merge: from websocket_merge_write - Optim: reduce rustrelay tcp packet overhead Tests: booted local relay server, didn't see errors during streaming
Yesterday
Commit some texture .meta that keep popping up
Yesterday
Merge from vcc
Yesterday
Fixed the additive billboard shader rendering when using an orthographic projection
Yesterday
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Yesterday
Merge from render_pipeline_testing
Yesterday
Missed a file with 168870
Yesterday
merge from dynamiclod_parenting_fix
Yesterday
Fixed the lighting on the confetti particles
Yesterday
merge from automated_testing
Yesterday
merge from ambientlight_lod_fix
Yesterday
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
Yesterday
merge from skinviewer_cartbutton_fix
Yesterday
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Yesterday
Merge from render_pipeline_testing
Yesterday
Fix non admin players being killed in halloween dungeons
Yesterday
Merge from livestock_animals