branchrust_reboot/maincancel

36,033 Commits over 4,352 Days - 0.34cph!

36 Minutes Ago
merge from render_pipeline_testing
47 Minutes Ago
merge from render_pipeline_testing (server compile fixes)
1 Hour Ago
merge from wakeaiz_tickrate_optim
1 Hour Ago
Merge: from remove_clear_from_unsub - Optim: speed up unsubbign from network groups by skipping clearing their entities from the queue Tests: teleported around 2.5k procgen map
1 Hour Ago
merge from render_pipeline_testing
1 Hour Ago
merge from autoconnect_menu_fix
2 Hours Ago
Shotgun traps and flame turrets are destroyed on boat death
3 Hours Ago
merge from new_console-ui
5 Hours Ago
Mergee from chainsaw_hotspot_gathering
Today
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Merge from esp_voip_indicator
Today
merge from new_console-ui
Today
merged /main/rust_relay_server -> /main
Today
merge from techtree_multi_unlock
Today
merge from new_console-ui
Today
merge from new_console-ui
Today
merge from new_console-ui
Today
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new_console-ui -> main
new_console-ui -> main
new_console-ui -> main
Today
Merge from armored_ladder_hatch
Today
Merge from divesite_e_crate_adjustments
Today
Merge from easter2026_dlc
Today
Merge from coloured_buttons
Today
Merge from shield_recoil_fix
Today
Merge from fog_map_edge_fix
- Build errors with a string builder - Append new line between message and stack trace
Can now ctrl scroll to increase/decrease scale without having to always change the convar
Wire up Global.consoleScale to the new console font scale
Today
merge from new_console-ui
preserve_unitask -> main
generate_commands_2 -> main
Today
merge from waterwheel_deployable
Today
Fix missing text on leave clan button
Yesterday
new_console-ui -> main
Yesterday
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Yesterday
Merge from tunnel_netgroup_fix_merge
Yesterday
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Yesterday
new_console-ui -> main
Yesterday
compile fix
Yesterday
Merge: from spectate_stay_after_dc - Update: spectating players now always stay on a disconnected player's sleeper instead of searching for new target Tests: spectated 2nd player, 2nd disconnected, spectator stayed
Yesterday
Fix compile error from heightmaps
Yesterday
Merge from chainsaw_hotspot_gathering
Yesterday
merge from new_console-ui
Yesterday
merge from new_console-ui
Yesterday
Merge from tunnet_netgroup_fix
Yesterday
merge tropical1/2 water fixes to main
Yesterday
Merge: from useplayerupdatejobs 3 - Optim: new UsePlayerUpdateJobs 3 mode that adds parallelizes more work and reduces task-related allocs - New: our fork of UniTask Tests: unit tests and simple testing on Craggy (booted with Jobs 3, teleported around)