branchrust_reboot/maincancel

30,790 Commits over 3,867 Days - 0.33cph!

9 Years Ago
surface water effect WIP
9 Years Ago
Added working tint const color to Particles/Refraction Added Particles/Tint Refraction that extends Particles/Refraction with per-texel RGB tint
9 Years Ago
Rocket effects WIP
9 Years Ago
Rocket Launcer FX stuff.
9 Years Ago
updated phrases updated loot tables turret has 12 ammo slots & proper loot panel
9 Years Ago
compile fixes
9 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
9 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
9 Years Ago
version update
9 Years Ago
icon updates
9 Years Ago
Merge from shadow batching
9 Years Ago
Merge from footprints
9 Years Ago
rock changes
9 Years Ago
Small water refactor; exposed thickness adjust ssr params in water rendering; tweaked thickness adjust
9 Years Ago
More water effects WIP
9 Years Ago
Reduced rocks throwing distance
9 Years Ago
thrown rock no longer kills people in one shot
9 Years Ago
protocol++
9 Years Ago
compile fixes again
9 Years Ago
loot again
9 Years Ago
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9 Years Ago
loot tables, phrases, manifest
9 Years Ago
compile fixes & bugs
9 Years Ago
merge into main
9 Years Ago
Fixed water refraction Fixed warnings in DoF shaders
9 Years Ago
Updated rocket launch effects. Updated C4 Explosion effect. WIP underwater effects.
9 Years Ago
Fixed some memory leaks
9 Years Ago
Unity 5.2.2f1 Network++
9 Years Ago
vm rock changes
9 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
9 Years Ago
Rocks are now throwable
9 Years Ago
Rock now transitions to the holding position before re-stricking
9 Years Ago
Build server - use unity 5.2.1p4
9 Years Ago
EAC RegisterUser update
9 Years Ago
Fixed that sneaky start/play crash; updated RustNative binaries
9 Years Ago
Added nometa to river and ocean shaders Tweak to terrain texturing to prevent redundant work
9 Years Ago
Fixed rivers rendering over other transparents
9 Years Ago
Fixed float/fly console exploit
9 Years Ago
some material tweaks
9 Years Ago
Better building block rotation and upgrade error messages
9 Years Ago
Fixed door collider not being solid after placement
9 Years Ago
texture size changes
9 Years Ago
BOOOOM
9 Years Ago
Campfire "prevent building" collider no longer reaches beneath the campfire
9 Years Ago
Fixed projectile seeding Network++
9 Years Ago
Disabled voice limiter priority sorting (the priorities don't make a lot of sense at the moment, back to FIFO for now)
9 Years Ago
Allow upgrade / rotation when inside the building deploy volume if the collider change shouldn't cause any trouble More descriptive message when building upgrade / rotation is blocked
9 Years Ago
UI warmup test
9 Years Ago
UI warmup test
9 Years Ago
UI warmup test