branchrust_reboot/maincancel

34,746 Commits over 4,262 Days - 0.34cph!

9 Years Ago
flame turrets can be placed closer to walls NRE fix for animals eating dropped items
9 Years Ago
Populate benchmark info
9 Years Ago
Benchmark fixes
9 Years Ago
Steam null fixes
9 Years Ago
Don't disconnect on exception when playing demo
9 Years Ago
Decay initialization fix
9 Years Ago
single shot trap with all the trappings...
9 Years Ago
Fixed NRE when applying workshop skins with nosteam
9 Years Ago
Can place floor grills above large furnace Network++
9 Years Ago
Floor spikes block foundation placement
9 Years Ago
Furnace deploy volume tweak
9 Years Ago
Another tweak
9 Years Ago
merge into main
9 Years Ago
can pick up shotgun trap can repair shotgun trap shotgun trap appears under trap category can no longer code lock shotgun trap
9 Years Ago
guntrap deployment exploit fixes skin approval skin icons
9 Years Ago
Updated jenkinsfile: - slack reports on error - failFast on parallel - set custom job name (hopefully)
9 Years Ago
scrap pile; fbx/materials/prefab/textures
9 Years Ago
Window bars and embrasures now store item condition Window bar and embrasure item condition is reduced by half when picking them up Network++
9 Years Ago
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9 Years Ago
Guntrap prefab labels
9 Years Ago
Manifest
9 Years Ago
Bundle splits
9 Years Ago
Added back motion vector override w/ downscaled depth bias to fix seethrough walls in TSSAA/MB
9 Years Ago
Fixed being unable to harvest helicopter gibs (RUST-1690)
9 Years Ago
fixed shotgun trap stacking fixed shotgun trap foundation exploit fixed shotgun trap not triggering when directly infront of it
9 Years Ago
shotgun trap no longer creates decals
9 Years Ago
cleanup shotgun trap costs less wood
9 Years Ago
Skins
9 Years Ago
Exception reporter doesn't report errors, because Unity throws too many of them.
9 Years Ago
Tag current changeset id in exception reporting
9 Years Ago
updating scrap pile fbx
9 Years Ago
Updated Lowest stag LOD
9 Years Ago
Merge from shading revamp
9 Years Ago
Fixed server compile
9 Years Ago
Fix for manifest
9 Years Ago
added scrap worldmodel
9 Years Ago
Fixed river waves
9 Years Ago
shotgun trap takes +1 gear shotgun trap loses 50% health on pickup
9 Years Ago
Replaced graphics.postsss convar with SSS.enabled + other controls SSS properly disables and skips fullscreen passes now SSS now uses low quality sampling by default
9 Years Ago
Reworked Roadsign Armour
9 Years Ago
Now checking console vars on deferred extension to affect all instances Added half-assed skin fallback for SSS is disabled
9 Years Ago
Names and cleanup
9 Years Ago
Dynamic branch compiler hint for brdf selection on deferred shader
9 Years Ago
Water jug sounds
9 Years Ago
can change item skins at repair bench
9 Years Ago
guide model for the single shot trap (untested, will test in a couple hours)
9 Years Ago
skin approval fixed new roadsign model textures
9 Years Ago
gun trap guide scaled at 75% (PLEASE EXPORT YOUR FBXS WITH SCALE AT 100% NEXT TIME) updated prefab guide path
9 Years Ago
player preview thirsty anim
9 Years Ago
Fixed icon rendering Nuked deprecated keyword in rust.global Added light intensity scale callback param to CaptureScreenshot