reporust_rebootcancel

126,713 Commits over 4,109 Days - 1.28cph!

9 Years Ago
Added anti hack volumes (more control over AH behaviour in static environments)
9 Years Ago
Updated Rust Builder Path
9 Years Ago
Merged from AI
9 Years Ago
merge into main
9 Years Ago
Merge fixes
9 Years Ago
missing file
9 Years Ago
m92 implementation military grade weapons uncraftable doprepare
9 Years Ago
Plugin rebuild
9 Years Ago
merged from prerelease
9 Years Ago
Merged from main
9 Years Ago
Unity 5.5 fixes
9 Years Ago
merge from main
9 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
9 Years Ago
base item
9 Years Ago
Plugins fixes
9 Years Ago
Plugin - engine dlls
9 Years Ago
Unity 5.5 'auto upgrade'
9 Years Ago
Resized textures
9 Years Ago
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
9 Years Ago
Andre's mac raknet fix
9 Years Ago
Fixed RakNet not loading in editor (OSX)
9 Years Ago
increased size of survey charge world model & when deployed
9 Years Ago
Forklift textures/models/LODs/Prefab Harbor_1 backup
9 Years Ago
Scene2Prefab
9 Years Ago
Disabled splat transfer on caves (faster loading times) Removed debug digits from caves (use monuments console command instead)
9 Years Ago
Disabled compute buffer readback test on unsupported platforms Updated native binaries with renderer dll set to full optimizations Optimized native readback copy/swizzle to virtually no footprint in d3d11 and glcore
9 Years Ago
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9 Years Ago
Added non-blocking texture/compute-buffer readback functionality + test scene
9 Years Ago
Merge from main
9 Years Ago
9 Years Ago
Scene2Prefab
9 Years Ago
Adjusted building blocked volume around water treatment plant
9 Years Ago
Scene2Prefab
9 Years Ago
Added terrain checks to caves (to make sure they're always under the terrain)
9 Years Ago
Added editor terrain check generator script that adds checks for environment volumes
9 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
9 Years Ago
setup the IK positions for the satchel and c4 worldmodel
9 Years Ago
Merged from main
9 Years Ago
fixed dryfire on the m92 viewmodel
9 Years Ago
Merged from Prerelease
9 Years Ago
Scene2Prefab
9 Years Ago
Tweaked culling volume on medium_cave_easy
9 Years Ago
Caves and tunnels check for underground collisions with other caves and tunnels when placing
9 Years Ago
Thrownweapon edit
9 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
spears do less throw damage spears do more melee damage easier to hit people with spears slightly longer spear range slightly cheaper bone knife
9 Years Ago
Culling volume inspector also checks parent objects when adding connections
9 Years Ago
Removed animators from some static dungeon meshes