reporust_rebootcancel

130,495 Commits over 4,140 Days - 1.31cph!

19 Minutes Ago
try/catch our save method
18 Minutes Ago
label_fix_2 -> main
21 Minutes Ago
label_fix_2 -> main
21 Minutes Ago
remove redudant isclient
23 Minutes Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
46 Minutes Ago
label_fix_2 -> main
46 Minutes Ago
Ensure labels work for offline members as well (of course they should)
53 Minutes Ago
Switch the deep sea island test prefab to only network to deep sea
54 Minutes Ago
Keep the `globalBroadcast` bool the same instead of switching to a "SpecialNetworkGroup" bool, instead make the enum "GlobalNetworkBehavior" - switch between 3 network groups (global, main island, deep sea) based on the enum - add the correct network group to subscriptions based on the bounds of the network group you are part of - re-add tooltip to `globalBroadcast` we removed
58 Minutes Ago
label_fix_2 -> main
59 Minutes Ago
Ensure team member name is valid before trying to load it
1 Hour Ago
Update of DLC items
3 Hours Ago
Add multiple global network groups - entire server - main island only - deep sea only Set global network group ids as constants Create enum to represent different types of global network groups Add enum to BaseEnitty (but keep globalBroadcast bool)
3 Hours Ago
merge from decor_lighting_dlc/storepage
3 Hours Ago
Cherrypick 129636, went to the wrong branch
4 Hours Ago
update deep_sea/networking
4 Hours Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
4 Hours Ago
Enabled GPU instancing on a bunch of materials
4 Hours Ago
merge from decor_lighting_dlc
4 Hours Ago
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4 Hours Ago
better fluorescent light icons
5 Hours Ago
exhibit decor wallpapers setup, icons etc
5 Hours Ago
merge from fix_metalplate_icon --> main
5 Hours Ago
Enable read/write for metal plate torso model
5 Hours Ago
Create system to emulate if a 'MoveAllItems' call will pass or fail - ugly as hell Display a message to the user if the drone marketplace is full before attempting to do the transaction
5 Hours Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
Today
merge from main
Today
merge nvg_fix to main
Today
Fix other people's night vision goggles glowing even if they're disabled.
Today
Updated spotlight assets
team_bag_label_fixes -> main
Rewrite team bag labels to just use save/load rather than bothering with RPC Refresh all team bags when someone joins or leaves the team Ensure building priv and hammer are required (this was stomped somewhere)
Today
merge from decor_lighting_dlc
Today
merge from main
Today
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
Today
merge from respawn_wet_proposed_fix --> main
Today
merge from decor_lighting_dlc/storepage
Today
Hexagon tiles - Updated textures
Today
merge glass_fix_resourcerefs to main
Today
Addded mannequin to the store decor category
Today
Beanbag seat - Icon update again, and fuzz shader setup update again
Today
set up wallpapers for exhibit decor dlc - still need to do icons
Today
Beanbag seat - Updated icons with new textures
Today
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Today
m249 - updated weapon audio timings
Today
Update related monument prefabs
Today
Fix overlapping metal/glass colliders in shop fronts and security doors.