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134,980 Commits over 4,444 Days - 1.27cph!

10 Minutes Ago
fix clouds not rendering when switching back to BRP
39 Minutes Ago
Get rid of only intruders being able to access the storage during a break-in, flag the whole room as a break-in is active for 5 minutes - doesn't persist break-in across restarts because it only lasts 5 minutes, server takes >5m to restart, awkward to relog fast enough during break-in and there isn't a place to hook after all the slow server startup happens - instead set break-in to false every time the server loads (since the flag is only disabled by an invoke that would be lost on server restart)
43 Minutes Ago
Another change for combat triggers
43 Minutes Ago
Somewat better spline movement
50 Minutes Ago
This isn't a clean one change per commit but change the combat zones so they are only show the flag on client and allow damage a break-in is happening
51 Minutes Ago
fix WaterCamera error spam when swiching to BRP with RRP initially enabled
59 Minutes Ago
fix binocular effect error spam in main menu
1 Hour Ago
update to crashed satellite
1 Hour Ago
Add invisible blocker to apartments
1 Hour Ago
Add support for an invisible player movement blocker in front of the door
1 Hour Ago
Add console command for "fakerentroom" to allow you to rent a single room to a fake player instead of every single room
1 Hour Ago
gamesroom minifridge - Corpse prefab and mesh added - Prefab updated - Updated Manifest
1 Hour Ago
WIP 3p and vm anim work
2 Hours Ago
Merge from powergrid
2 Hours Ago
Compile fix
2 Hours Ago
Merge from powergrid
2 Hours Ago
Restore Recycler change from apartments
2 Hours Ago
merge from satellite_loot_crate -> satellite_art
2 Hours Ago
merge from apartment_complex_monument
2 Hours Ago
Fix collider parenting on roundabouts, s2p
2 Hours Ago
merge from PlayerMaintainedMonuments -> PlayerMaintainedMonuments/satellite_loot_crate
2 Hours Ago
Merge from PlayerMaintainedMonuments
2 Hours Ago
Codegen, phrases, manifest Fix compile error
2 Hours Ago
merge from main -> satellite_art
2 Hours Ago
Fix dismounts being too low into the ground on swings/roundabouts, re-run s2p
3 Hours Ago
Lower apartment upkeep terminal from 6 slots -> 1 slot
3 Hours Ago
Fixed the lighting discrepancies between BRP and RRP
3 Hours Ago
Export viewmodel pool animations at origin
3 Hours Ago
Heavy fuse world models and variants.
3 Hours Ago
Add "Thank you" response option after buying an apartment and they explain how it works
3 Hours Ago
Merge from main Kept Oilrig_1.prefab PlayerMaintainedMonuments version
3 Hours Ago
update apartment_complex_monument/prototype
3 Hours Ago
Add powergrid stages Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage S2P powerplant
3 Hours Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
3 Hours Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
4 Hours Ago
glowing wallpapers - texture renames, updated icons and material types
4 Hours Ago
missing files
4 Hours Ago
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
4 Hours Ago
re-export 3p pool animations facing correct direction
4 Hours Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
4 Hours Ago
Removed obselete ServerSubscriptions feature
4 Hours Ago
Fixed the issue with point/spot light shadows not showing on RRP
4 Hours Ago
paper zfighting floor2
4 Hours Ago
fix for the gaps by subway entrance
5 Hours Ago
apartment complex s2p
5 Hours Ago
signage of rooms for rent on the marketplace side
5 Hours Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
5 Hours Ago
boosted hanging tarps draw distance 2x
5 Hours Ago
binbags are more orderly
5 Hours Ago
zipline dismount points