134,980 Commits over 4,444 Days - 1.27cph!
fix clouds not rendering when switching back to BRP
Get rid of only intruders being able to access the storage during a break-in, flag the whole room as a break-in is active for 5 minutes
- doesn't persist break-in across restarts because it only lasts 5 minutes, server takes >5m to restart, awkward to relog fast enough during break-in and there isn't a place to hook after all the slow server startup happens
- instead set break-in to false every time the server loads (since the flag is only disabled by an invoke that would be lost on server restart)
Another change for combat triggers
Somewat better spline movement
This isn't a clean one change per commit but change the combat zones so they are only show the flag on client and allow damage a break-in is happening
fix WaterCamera error spam when swiching to BRP with RRP initially enabled
fix binocular effect error spam in main menu
update to crashed satellite
Add invisible blocker to apartments
Add support for an invisible player movement blocker in front of the door
Add console command for "fakerentroom" to allow you to rent a single room to a fake player instead of every single room
gamesroom minifridge
- Corpse prefab and mesh added
- Prefab updated
- Updated Manifest
Restore Recycler change from apartments
merge from satellite_loot_crate -> satellite_art
merge from apartment_complex_monument
Fix collider parenting on roundabouts, s2p
merge from PlayerMaintainedMonuments -> PlayerMaintainedMonuments/satellite_loot_crate
Merge from PlayerMaintainedMonuments
Codegen, phrases, manifest
Fix compile error
merge from main -> satellite_art
Fix dismounts being too low into the ground on swings/roundabouts, re-run s2p
Lower apartment upkeep terminal from 6 slots -> 1 slot
Fixed the lighting discrepancies between BRP and RRP
Export viewmodel pool animations at origin
Heavy fuse world models and variants.
Add "Thank you" response option after buying an apartment and they explain how it works
Merge from main
Kept Oilrig_1.prefab PlayerMaintainedMonuments version
update apartment_complex_monument/prototype
Add powergrid stages
Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage
S2P powerplant
gamesroom minifridge
- Lods added
- Gibs added
- Prefab updated
- Icon updated
- Skins updated
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
glowing wallpapers - texture renames, updated icons and material types
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
re-export 3p pool animations facing correct direction
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
Removed obselete ServerSubscriptions feature
Fixed the issue with point/spot light shadows not showing on RRP
fix for the gaps by subway entrance
signage of rooms for rent on the marketplace side
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
boosted hanging tarps draw distance 2x