userDamian Lazarskicancel
reporust_rebootcancel

2,195 Commits over 3,348 Days - 0.03cph!

7 Years Ago
Progress backup
7 Years Ago
Optimized LOD distances on various props
7 Years Ago
Progress
7 Years Ago
Optimizations
7 Years Ago
Adjusted LOD distances Added light LOD scripts to light sources Removed excess foliage Tweaked swamp topology
7 Years Ago
Raised wooden walkways to prevent water splashing effects when walking
7 Years Ago
Added prevent building volume
7 Years Ago
Bandit town heightmap tweaks
7 Years Ago
Bandit town navmesh models for wooden walkways
7 Years Ago
Bandit town fog color
7 Years Ago
Bandit town progress
7 Years Ago
Bandit town painted building topology
7 Years Ago
Manifest update
7 Years Ago
Wooden chairs prefabs/LOD/col
7 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
7 Years Ago
Swamps a, b, c fog settings
7 Years Ago
Fixed dredge rotation in bandit town
7 Years Ago
Composter mesh and textures
7 Years Ago
Composter gibs
7 Years Ago
Merge from main
7 Years Ago
Cargo ship progress
7 Years Ago
Cargo ship progress
7 Years Ago
Made cargo ship deck longer
7 Years Ago
Progress backup
7 Years Ago
Removed shadow casting lights in bandit town
7 Years Ago
Optimized bandit town Reduced LOD distances on various objects Moved various object to correct layers
7 Years Ago
Made the casino room bigger Reduced heightmap steepness around the bandit town Made water plane smaller to prevent it from sticking out
7 Years Ago
Made forest around the bandit town more sparse Removed floating props and doors
7 Years Ago
Simplified swamp tree coliders
7 Years Ago
Fix for players getting stuck inside dredge buckets Slightly increased LOD distances on wooden walkways Moved big wheel chairs closer
7 Years Ago
Swamp topology fix
7 Years Ago
Manifest update
7 Years Ago
Cargo ship progress backup
7 Years Ago
Fixed rocking chair position in the bandit town Fixed typo in the abandoned cabins scene
7 Years Ago
Added AddToWaterMap script to waterbodies in swamps and bandit town
7 Years Ago
Fixed bigwheel being too massive
7 Years Ago
Updated wooden cabins Added static metal shopfront
7 Years Ago
Manifest
7 Years Ago
Fix for one of the lanterns blocking the path in abandoned cabins
7 Years Ago
Bandit town scene to prefab Swamp cabins scene to prefab Made splats around the bandit town less circular
7 Years Ago
Swamp_c made splats less circular
7 Years Ago
Changed water body coliders to cylinders
7 Years Ago
Cargo ship hull and scene progress
7 Years Ago
Cargo ship hull progress
7 Years Ago
Cargo ship hull progress
7 Years Ago
Cargo ship hull progress
7 Years Ago
Added batching to wooden cabins Disabled shadows on LOD1 and LOD2 on several objects in the bandit town Disabled particle fog
7 Years Ago
Enabled shadow casting on LOD2 for wooden cabins only
7 Years Ago
Added static lanterns next to shopkeepers
7 Years Ago
Added an additonal LOD level to wooden cabins Removed gaps between planks on LOD2