userDamian Lazarskicancel

2,038 Commits over 2,830 Days - 0.03cph!

6 Years Ago
Swamp placeholder material update
6 Years Ago
Bandit town scene progress added swamp tree greyboxes added placeholder swamp material
6 Years Ago
Wooden cabins modular pieces LOD/COL/Prefabs Walkway segments LOD/COL/Prefabs Updated swamp cabins scene
6 Years Ago
Bandit town progress / greyboxed wooden shack modular walls
6 Years Ago
Bandit town progress backup
6 Years Ago
Bandit town progress
6 Years Ago
Bandit town scene layout progress / wooden walkway greyboxes / mossy rock materials / swamp water material
6 Years Ago
Added powerlines to old monuments
6 Years Ago
Rotated electric poles in the compound
6 Years Ago
Replaced old powerlines in the compound monument
6 Years Ago
Electric poles / spotlight and snapped cable variants
6 Years Ago
Broken electric pole variant
6 Years Ago
New electric poles / removed old meshes
6 Years Ago
Slightly moved chillzone decal to prevent z-flickering / disabled shadow casting on the decal
6 Years Ago
Compound chll area dressing / added overgrowth to empty areas
6 Years Ago
More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
6 Years Ago
Fixed incorrect prefab references in the rock_dressing scene
6 Years Ago
Updated underwater rock formation prefab and scene
6 Years Ago
Underwater rock formation test
6 Years Ago
Made compound emergency stairs wide to prevent the player from getting stuck
6 Years Ago
Tower scaffolding mesh/lod/prefabs
6 Years Ago
Rusty texture variant for compound scaffoldings
6 Years Ago
Compound emergency stairs meshes/coliders/prefabs
6 Years Ago
Compound walls / added additional LOD level
6 Years Ago
Added clothsim awnings to the compound scene / tweaked no-stripe materials
6 Years Ago
Awnings additonal stripe mask
6 Years Ago
Awnings final models/textures/prefabs
6 Years Ago
Fixed gaps between compound walls
6 Years Ago
Deleted unused gate materials
6 Years Ago
Short compound wall lods/col/prefab
6 Years Ago
Compound gates LODs COL and prefabs / Fixed missing barbed wire material on compound walls
6 Years Ago
Compound walls LOD/COL/prefabs
6 Years Ago
Fixed broken lighthouse UV's
6 Years Ago
Compound gate and walls first pass
6 Years Ago
Compound gate greybox
6 Years Ago
Willow bush / custom vertex normal / fixed green vertex color / rebaked billboards
6 Years Ago
Foliage polish / color corrected new foliage / added custom vertex normals / rebaked billboards
6 Years Ago
Beech and oak color tweaks / material tweaks
6 Years Ago
Fixed the tree minigame on beech trees
6 Years Ago
Slightly increased wind params on new foliage to make it more dynamic at low wind strength
6 Years Ago
Tweaked wind params on tree and bush materials to prevent excessive bending
6 Years Ago
Fixed icesheet decal movement
6 Years Ago
Polished beech tree textures and models
6 Years Ago
Fixed vertex colour on dead beech trees
6 Years Ago
Beech tree wind material settings
6 Years Ago
Merge from main
6 Years Ago
Oak trees wind material settings
6 Years Ago
Brich trees material wind settings
6 Years Ago
Douglas firs / tweaked vertex colour / tweaked wind material settings
6 Years Ago
Pines / fixed vertex colour issues / tweaked material wind settings