2,246 Commits over 3,440 Days - 0.03cph!
Evacuation pipes progress backup
Made metal_panels_g texture more rusty. Added rusted blend
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Fixed normal maps on the wire tool
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Sleigh models and textures
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Clatter helmet mesh/textures/LODs
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Liquid gas tank / models / textures / prefab
Power blocker meshes and textures
Car Battery / Optimized LOD2
Cable tunnel model and textures
Car battery / fixed rotation issues
Car battery meshes / textures
Scientist barge models/prefabs/textures
Electric cable model and textures
Fix roof colider issue inside the cargo ship interior
Additional bounce lights inside the hold interior
Cargo ship / hull interior lighting pass
Shipping containers / 3m and 6m variants
Split cargo ship hull interior into two separate meshes
Merged the hull interior into the cargo ship
Graveyard fence additional LOD
Coffin / fixed colider pivot / added additonal LOD
Coffin meshes / prefabs / col / gibs
Graveyard fence missing gibs
Speaker meshes and textures
Drone meshes / textures / prefabs
Graveyard fence and pillar / meshes / gibs /materials
Sickle meshes and textures
Cursed cauldron meshes and prefab
Lighthouse greybox and scene update
Lighthouse texturing progress
Updated version of lighthouse, mostly done with exterior and wip interiors