2,214 Commits over 3,348 Days - 0.03cph!
Fixed JIRA bugs
Fixed missing coliders
Adjusted LOD/cull distances
Adjusted misaligned collision/rendermeshes
Simplified material setup for rocket factory interior
Removed creeping plants from rocket factory interior for performance reasons
Fixed rocket scaffolding loading issues
Additional LOD's for ceiling supports
Tweaked culling/LOD distances
Increased culling distance for walkways / prevent them from disappearing in plain view
Set walkway mat to two sided
Rocket factory optimizations
Cheaper occluder
Less materials on LODs
Added cheaper LOD stages to some objects
Reduced number of materials on LODs
Cheaper materials on LODs
Added LOD materials to rocket factory prefabs
Tweaked LOD distances to prevent pop in
Scene2Prefab
Fixed an interior disappearing on the lowest settings inside the rocket factory
Merged rocket factory interior objects for optimisation
Rocket factory lod materials
Disabled shadow casting for certain LOD stages on props and overgrowth
Scene2Prefab shadow caster changes
Disabled shadow casting on structures LODs
Fix for the rocket factory ground mesh disappearing
Fixed LOD distances on rocket factory objects
Fixed ground holes in the rocket factory
AC Units / Final textures/ COL/LODs/Prefabs
Office Desk / AC units scale fix
Cubicle walls LOD/COL/prefabs
Computer cabinets / desk tweaks
Computer cabinets / final textures / lod/col/prefabs
Fixed lift shafts in the rocket factory / reenabled lifts / created additional exits for warehouses / fixed computer cabinet rotations
Added blockers to the rocket factory to prevent getting stuck
Fixed lift shaft collider
Fixed warehouse exit in LS
Desk, computer cabinet, desk texture tweaks
Improved LOD distances in rocket factory interiors.
New snow terrain tiling and material settings
Made supermarket greybox bigger.
Basic scene setup and dressing