userDamian Lazarskicancel

2,301 Commits over 3,560 Days - 0.03cph!

8 Years Ago
Sickle meshes and textures
8 Years Ago
Cursed cauldron meshes and prefab
10 Years Ago
Lighthouse greybox and scene update
10 Years Ago
Lighthouse texturing progress
10 Years Ago
Updated version of lighthouse, mostly done with exterior and wip interiors
10 Years Ago
Updated lighthouse scene
10 Years Ago
Fixed missing lighthouse material
10 Years Ago
Merged from pre-release
10 Years Ago
Lighthouse layout changes and cleanup
10 Years Ago
Lighthouse layout update and various fixes
10 Years Ago
Lighthouse polish and colliders
10 Years Ago
Fixed holes, tweaked colliders and glass
10 Years Ago
Merge from main
10 Years Ago
Added lighthouse LODs
10 Years Ago
Lighthouse collision fixes
10 Years Ago
Lighthouse loot spawn setup and LOD cleanup
10 Years Ago
Fixed lighthouse LOD uvs and reduced material number
10 Years Ago
Fixed lighthouse issues and changed lighthouse spawning settings on proc map
10 Years Ago
Lighthouse, broken up railing on the top floor.
10 Years Ago
Fixed lighthouse vertical spawn position.
10 Years Ago
Fixed lighthouse LOD gaps
10 Years Ago
Added new industrial props
10 Years Ago
Added more rocks around lighthouse/ network ++
10 Years Ago
Ran scene2prefab to fix missing materials
10 Years Ago
Added industrial prop c and metallic material fixes
10 Years Ago
Added industrial prop LODs
10 Years Ago
Fixed pivot points
10 Years Ago
Added new shipping containers
10 Years Ago
Shipping containers. Fixed minor mesh errors, added more dirt, reduced color saturation and added material sounds
9 Years Ago
Truck cabin merge
9 Years Ago
Added LOD's and colliders to the truck cabin
9 Years Ago
Fixed crane rotation and moved flatbeds
9 Years Ago
Portacabin colider fixes / glass can be now shot through
9 Years Ago
Harbor crane LOD tweaks
9 Years Ago
Trailer flatbed
9 Years Ago
Added new LOD for shipping containers
9 Years Ago
Scene 2 prefab
9 Years Ago
scene 2 prefab
9 Years Ago
Tweaked LOD distances Enabled culling on objects that did not have it
9 Years Ago
scene2prefab
9 Years Ago
Building parts occlusion meshes
9 Years Ago
Occluder mesh fixes
9 Years Ago
Added more occlusion meshes
9 Years Ago
Bearskin rug deployable
9 Years Ago
Bearskin rug head update
9 Years Ago
Fixed bunker rooms asset culling
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed art assets layer setup
9 Years Ago
Scene2Prefab
9 Years Ago
Coal pile occluder fix