2,280 Commits over 3,499 Days - 0.03cph!
Swamps a, b, c fog settings
Fixed dredge rotation in bandit town
Composter mesh and textures
Made cargo ship deck longer
Removed shadow casting lights in bandit town
Optimized bandit town
Reduced LOD distances on various objects
Moved various object to correct layers
Made the casino room bigger
Reduced heightmap steepness around the bandit town
Made water plane smaller to prevent it from sticking out
Made forest around the bandit town more sparse
Removed floating props and doors
Simplified swamp tree coliders
Fix for players getting stuck inside dredge buckets
Slightly increased LOD distances on wooden walkways
Moved big wheel chairs closer
Cargo ship progress backup
Fixed rocking chair position in the bandit town
Fixed typo in the abandoned cabins scene
Added AddToWaterMap script to waterbodies in swamps and bandit town
Fixed bigwheel being too massive
Updated wooden cabins
Added static metal shopfront
Fix for one of the lanterns blocking the path in abandoned cabins
Bandit town scene to prefab
Swamp cabins scene to prefab
Made splats around the bandit town less circular
Swamp_c made splats less circular
Changed water body coliders to cylinders
Cargo ship hull and scene progress
Added batching to wooden cabins
Disabled shadows on LOD1 and LOD2 on several objects in the bandit town
Disabled particle fog
Enabled shadow casting on LOD2 for wooden cabins only
Added static lanterns next to shopkeepers
Added an additonal LOD level to wooden cabins
Removed gaps between planks on LOD2
Cargo ship hull progress backup
Cargo ship hull vertex paint
Cargo ship hull vertex paint v2
Cargo ship hull coliders
Ladder triggers
Cargo ship scene progress
Red pipe variant
Cargo ship prop placement progress
Cargo ship decal progress