2,256 Commits over 3,226 Days - 0.03cph!
Light prefabs with shadows
Industrial fixtures greybox
Added more occlusion meshes
Building parts occlusion meshes
Replaced placeholder trucks and electrical boxes
Scene2Prefab
Electrical Box pivot change
Electrical boxes/LOD/COL/Prefabs
Truck polish and optimization
Truck variants LODs/COL/Prefabs
Tweaked LOD distances
Enabled culling on objects that did not have it
Added new LOD for shipping containers
Portacabin colider fixes / glass can be now shot through
Fixed crane rotation and moved flatbeds
Added LOD's and colliders to the truck cabin
Added truck cabin lod and prefabs.
Finished power generators/COL/LODs
Portacabin progress. Added wooden variants
Crane mask test for Diogo
Split the harbor crane into two parts.