userDayaancancel
reporust_rebootcancel

462 Commits over 546 Days - 0.04cph!

45 Days Ago
Merge from main
45 Days Ago
UAV format support check for terrain culling
45 Days Ago
Fix remove default unity terrain check from map render
46 Days Ago
Merge from terrain_renderer
46 Days Ago
Fix shader warnings in terrain compute (prevent possible edge case issue)
46 Days Ago
Merge from main
47 Days Ago
Merge from terrain_renderer
47 Days Ago
Merge from main
47 Days Ago
Merge from main
47 Days Ago
Fix too large farplane distance in terrain culling, adjust lod count for better gpu perf
47 Days Ago
Fix terrain quality remapping
48 Days Ago
Merge from terrain_renderer
48 Days Ago
Merge from main
48 Days Ago
Clamp renderdistance with a minimum to fix some edge case issues
48 Days Ago
Merge from main
48 Days Ago
Add padding to int params
48 Days Ago
Fix draw distance max cell calculation and snap to furthest lod
52 Days Ago
Merge from terrain_renderer
52 Days Ago
Codegen
52 Days Ago
Make terrain ConVar developer only
52 Days Ago
Merge from terrain_renderer
52 Days Ago
Merge from main
52 Days Ago
Bring back terrain margins for collision with geoclip terrain
53 Days Ago
Merge from terrain_renderer
53 Days Ago
Add min radius for terrain culling
53 Days Ago
Improve culling shadow bounds check accuracy and performance
53 Days Ago
Merge from terrain_renderer
53 Days Ago
Remove unneeded map sample when culling terrain Remove terrain test scene
53 Days Ago
Merge from main
53 Days Ago
Clamp uv for min/max height sampling
54 Days Ago
Merge from terrain_renderer
54 Days Ago
Merge from main
54 Days Ago
Fix building terrain check
54 Days Ago
Merge from terrain_renderer
54 Days Ago
Merge from main
54 Days Ago
Remove debug colour terrain instance data Remove terrain mesh collider tests Disable on deepsea Update terrain quality on init
54 Days Ago
Fix FoliagePlacements when using MeshRootTerrain
54 Days Ago
Fix merge issues Fix non-procedural scenes where the terrainRenderer has not been setup Clean up Geoclipmap debug code
54 Days Ago
Merge from main
55 Days Ago
Fix LOD extents validation, causing rendering issues.
55 Days Ago
Fix craggy Revert terrainHeights native array change Init HeightTexture with mipcount 0 Adjust terrain cell border check
56 Days Ago
Use NativeArray to hold terrain heights for texture creation Add debug logs
59 Days Ago
Fix NREs in terrain commands
59 Days Ago
Prevent terrain margins when using geoclip terrain Change heightmap to RG16 to hold required terrain heights Convert heightmaps when not RG16 Change heightmap sampling in terrain and foliage instancing
60 Days Ago
Replace changed settings assets with main
60 Days Ago
Replace Clear args dispatch with cpu clear for instance arguments
2 Months Ago
Fix geoclip InitBuffers function Disable heightmap mips Disable collision test code with ifdefs
2 Months Ago
Fix error from changing quality when terrain buffers have not been created
2 Months Ago
Fix height sample double scaling
2 Months Ago
Add TerrainData static property on TerrainMeta Remove the Terrain static property Fix server nre Add heightsampling method with terraindata Simplify TerrainRenderer operations