33,542 Commits over 4,140 Days - 0.34cph!
Merge from animated_building_block_optimization
Added placeholder storm weather preset
Enabled randomized weather
Network++
Slightly less ugly version of
55126
Eliminated 60B of GC per frame from Climate.Update
Proper merge from weather2
Added rain weather type to WeatherPreset
Fixed WeatherEffect update not properly starting after the loading screen
Enabled aurora borealis at night in the arctic biome
Server versions of weather.load, weather.reset and weather.report
Small typo, shouldn't affect anything
Particle grid emission rate also takes camera velocity into account
Better camera velocity offset in particle grid
Testing high collision quality on rain and snow
Fixed climate system not initializing on the server (causing several NREs)
Fixed effect systems updating during the loading screen
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Increase brightness of map view on death screen
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fix incorrect attack sound on m39 when muzzlebreak is attached
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Fixed "Others" options on HBHF
Updated HBHF desc
Fix the skin picker UI showing a few skins twice
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Require hammer to pickup beach towel
Update MapImageRenderer with new map shader config
thumb_up
15
thumb_down
14
re-positioned scope attachment on l96 vm prefab
Improved map readability of grid and grid markers, roads and trailpaths
Increased interaction radius on elevator lift buttons
Update elevator shaft IO socket position, update use distance on lift