33,422 Commits over 4,140 Days - 0.34cph!
merge from giant_excavator_monument/excavator_fixes
Updated skinnable reference to new roadsign vest
Deleted old roadsign armour meshes
Fixed potential water system issues when ocean body not in scene
Fixed RF broadcaster clipping through walls
Allow items to be deployed under water barrel
Optimized native path for WaterSystem.GetHeight; now over 5x faster
Optimized native path for WaterSystem.GetHeight array; now over 10x faster
Added managed fallbacks
Updated x86_64/RustNative.dll
Reworked out of bounds volumes at Outpost because flying machines now exist
compound scene2prefab
Fixed accidently pressing "Create Team" while dropping items on low resolutions
Fixed the weekly game breaking typos
True size cargoship map marker
▌▌▆▋▌▄▍ ▆▉█▅█▊▍▆▌▍▉▍█, ▊▊▊▆▄▆▇▊ ▍▆▊▄ ▌▄ █▄▆▇ ▄▌█▉▇▇▄, ▍▍▅ ▆▌ ▍▆ ▍ ▆▌▆▅▄▊ ▉▊▇ ▇▆▌▄ ▊▊ ▉▆▊▉█ ▅▍▅▆▇▅▅▇▅█▄▇▇▅
Added support for compound triggers to TriggerParent
Added TriggerParentExclusion (I can't believe this works)
ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders)
Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌)
▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄
█▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋
▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
UpdateSubscriptions profiling
Move unimplemented folder so it doesn't get bundled
Deleted unused (Developer/Calibration)
Faster and more reliable "Tools/Steam Inventory/Download Skins"
gesture animation sound import settings
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
sam site fix
launch site scene2prefab
fixed copilot able to access minicopter fuel
▇▋▆▇ ▋▌ ▇▉▄█▅▊▆▋ ▅▌ ▄▄▇▍▍ ▍▅▋▄▋ ▄▆▅▅▉ ▄▇▋▄ ▆▄▋▆▆▇▉▆▆ ▍▌▋▅▆▆▉ ▇▆▅▆▇▉▉ ▇▄▌▅▇▌▌▄ (▆▉▋▌▋▇▋▄▉▇▋)
horses now regain stamina as well as max stamina when eating (fixes troughs requiring too much food)
Better text overflow on team dock when players have long names
Fixed team member map font being unreadable
Don't allow large furnace placement under terrain
Fixed scope overlay being extremely small on larger screen resolutions
fix for horses blasting through trough food forever in some situations
Fixed edge case that caused client side tree collider to be disabled after pooling
fixed horse alignment
troughs only deployable on terrain
added hattip gesture
troughs can be deployed on high foundations
horses can be moved closer to obstacles
horses eat from troughs and heal stamina
potential NRE on destruction fix