branchrust_reboot/maincancel

33,422 Commits over 4,140 Days - 0.34cph!

6 Years Ago
CraggyIsland clean up
6 Years Ago
Phrases
6 Years Ago
merge from giant_excavator_monument/excavator_fixes
6 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
6 Years Ago
Fixed potential water system issues when ocean body not in scene
6 Years Ago
Fixed RF broadcaster clipping through walls
6 Years Ago
Allow items to be deployed under water barrel
6 Years Ago
Optimized native path for WaterSystem.GetHeight; now over 5x faster Optimized native path for WaterSystem.GetHeight array; now over 10x faster Added managed fallbacks Updated x86_64/RustNative.dll
6 Years Ago
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6 Years Ago
Profiling
6 Years Ago
Reworked out of bounds volumes at Outpost because flying machines now exist compound scene2prefab
6 Years Ago
Fixed accidently pressing "Create Team" while dropping items on low resolutions
6 Years Ago
Fixed the weekly game breaking typos
6 Years Ago
True size cargoship map marker
6 Years Ago
Stripping test
6 Years Ago
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6 Years Ago
Added support for compound triggers to TriggerParent Added TriggerParentExclusion (I can't believe this works) ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders) Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
6 Years Ago
Compile fixes
6 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
6 Years Ago
Limit names to 32 chars
6 Years Ago
Comment
6 Years Ago
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6 Years Ago
UpdateSubscriptions profiling
6 Years Ago
Cleaning unused
6 Years Ago
Cleaning unused
6 Years Ago
Move unimplemented folder so it doesn't get bundled
6 Years Ago
Removed unused
6 Years Ago
Deleted unused (Developer/Calibration)
6 Years Ago
Faster and more reliable "Tools/Steam Inventory/Download Skins"
6 Years Ago
gesture animation sound import settings
6 Years Ago
gesture animation sounds
6 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
6 Years Ago
sam site fix launch site scene2prefab
6 Years Ago
fixed copilot able to access minicopter fuel
6 Years Ago
minor ch47 pose fix
6 Years Ago
player IK fix
6 Years Ago
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6 Years Ago
horses now regain stamina as well as max stamina when eating (fixes troughs requiring too much food)
6 Years Ago
Better text overflow on team dock when players have long names
6 Years Ago
Fixed team member map font being unreadable
6 Years Ago
Don't allow large furnace placement under terrain
6 Years Ago
Fixed scope overlay being extremely small on larger screen resolutions
6 Years Ago
fix for horses blasting through trough food forever in some situations
6 Years Ago
Fixed edge case that caused client side tree collider to be disabled after pooling
6 Years Ago
IK fix skin approval
6 Years Ago
fixed horse alignment troughs only deployable on terrain
6 Years Ago
added hattip gesture troughs can be deployed on high foundations horses can be moved closer to obstacles horses eat from troughs and heal stamina
6 Years Ago
potential NRE on destruction fix
6 Years Ago
server load fix
6 Years Ago
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