branchrust_reboot/maincancel

33,930 Commits over 4,171 Days - 0.34cph!

11 Years Ago
tweaked the hatchet animations
11 Years Ago
Fixed petur's floating ghost man problem
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
tweaked some of the animation speeds for some of the weapons.
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Updated localization
11 Years Ago
Deleted test file
11 Years Ago
Fixed NREs when calling HTML functions before it's ready
11 Years Ago
Fixed command line values not being set
11 Years Ago
Updated items from newly modular item site - this breaks everything
11 Years Ago
-new flashlight animations
11 Years Ago
Made context menus work again
11 Years Ago
Fixed item containers not creating
11 Years Ago
Burnable/Fuel, removed redundant bullshit
11 Years Ago
Deploying from a stack now doesn't use entire stack
11 Years Ago
Handle stackable variable properly
11 Years Ago
Cooking/Spoiling now works again
11 Years Ago
EAC update
11 Years Ago
-made some improvements to some of the animations for the hatchet, and bolt action. Also tweaked the playback values so the weapons don't look like they're being swung by a 75 year old man with arthritis.
11 Years Ago
11 Years Ago
Fixed fuckups from last night's commits
11 Years Ago
finished the rest of the animations for the flashlight
11 Years Ago
Socket based building system WIP
11 Years Ago
Added socket icons for easier editing Now change construction parts with left/right (temporary)
11 Years Ago
Added next/previous key bindings Added hack so mouse wheel calls next/previous automatically Can change building parts using next/previous
11 Years Ago
Construction ghost shader/effect - this is shit - lets get something better
11 Years Ago
stairs, floor test
11 Years Ago
fixed mouse wheel up not going previous sockets that are both male and female now flipped inside out before receiving a male fixed up some of the building components - still need working through added construction parts map
11 Years Ago
-some new pickaxe animations