branchrust_reboot/maincancel

32,380 Commits over 4,048 Days - 0.33cph!

7 Years Ago
Updated Facepunch.Unity
7 Years Ago
Subtracted animal ai changes from main
7 Years Ago
Added shell protection to 1/2 and 1/3 walls
7 Years Ago
Merge from building_system_3.1
7 Years Ago
Makeshift Hazmat suit art
7 Years Ago
More on animal behaviour.
7 Years Ago
Fix compile error on server.
7 Years Ago
Misc fixes and improvements in NPC behaviour.
7 Years Ago
Fixed warning on server when NPCs eat plants.
7 Years Ago
more Hapis tweaks
7 Years Ago
Attempt to fix the furnace error
7 Years Ago
junkyard - cant jump on top of container bridge
7 Years Ago
grass material tweaks
7 Years Ago
Merged from animal behaviour branch.
7 Years Ago
Hapis tweaks
7 Years Ago
junkyard viewing platform now available
7 Years Ago
Stricter bed placement - half height wall exploit
7 Years Ago
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7 Years Ago
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7 Years Ago
NRE fix
7 Years Ago
Phrases
7 Years Ago
Hapis NRE fix
7 Years Ago
Fixed meshlod culling sphere bounds
7 Years Ago
Merge from save154
7 Years Ago
Merge culling fixes and optimizations
7 Years Ago
bunch of camera fixes
7 Years Ago
Cherry picked occlusion culling fix 24227
7 Years Ago
furnace v3 files
7 Years Ago
optimized special fx sprites
7 Years Ago
grenades inherit player velocity when thrown ( run forward and jump for more range) f1 grenade has larger radius
7 Years Ago
CraggyIsland spawn fix
7 Years Ago
Fixed hair colour not applied on armpit, pubic or eyebrow
7 Years Ago
Reapplying fix for missing camera script warning
7 Years Ago
worldmodeloutline osx fixes
7 Years Ago
jumping/screenshake fix
7 Years Ago
Cherry picked WorldModelOutline NRE fix
7 Years Ago
Subtracting 24120, 24123, 24124, 24127
7 Years Ago
placement/throw fix
7 Years Ago
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7 Years Ago
Changed culling.world to unsaved for now
7 Years Ago
Fixed project settings define symbols
7 Years Ago
Removed unused component references from main camera
7 Years Ago
Defaulted culling.world to false; needs more fixing and testing
7 Years Ago
skin approval fixed camera warning
7 Years Ago
added hair dye assets to skin assets. tweaked material values to balance. hair cap base colour needs to be made unique to each material per hair dye asset.
7 Years Ago
more fixes for worldmodels
7 Years Ago
fixed a bunch of worldmodels not having outlines outlines enabled by default
7 Years Ago
slightly stricter dropbox placement
7 Years Ago
Advanced Lootbox, LODS, model, textures and material
7 Years Ago
Changed hair set collection layout to allow one dye collection per hair entry