branchrust_reboot/maincancel

32,801 Commits over 4,079 Days - 0.34cph!

7 Months Ago
merge from mixingtable_click
7 Months Ago
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merge from save_260
7 Months Ago
Compile fix
7 Months Ago
merge from save_260 - Staging wipe
7 Months Ago
Merge from gesturepack
7 Months Ago
merge from qol_bag_unclaim_convar -> main
7 Months Ago
merge from fix_npc_death_icon -> main
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from Halloween24
7 Months Ago
Fix build error from VS adding random `using UnityEditor` namespaces (from qol_io_arrows merge)
7 Months Ago
Merge from vm_names_ugc
7 Months Ago
merge from fix_map_focus_light -> main
7 Months Ago
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7 Months Ago
merge from qol_io_arrows -> main
7 Months Ago
merge from 106893 - skinnable backpack
7 Months Ago
merge from copypaste -> main
7 Months Ago
Merge from ai_wolf_iteration
7 Months Ago
Merge: from remove_editor_update - Removes last editor-only update invoke case with many invocations(saves a measly 0.1ms). - `demo.play` accepts absolute paths Tests: setup an industrial chain with a chest provider and a crafter and linked those up - debug vizualization worked. Loaded a demo outside of demos folder.
7 Months Ago
merge from qol_teleport2grid -> main
7 Months Ago
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7 Months Ago
Merge from ai_wolf_iteration (huge perf boost)
7 Months Ago
Merge: from remove_editor_update Removes around 1.5ms from 6k world in the editor and fixes longstanding bugs with the decal editing. Tests: Created a bunch of decals, modified their properties(changes visible), deleted them(no NREs), ran in game - still visible.
7 Months Ago
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7 Months Ago
merge from halloween24
8 Months Ago
Merge from gesturepack
8 Months Ago
Merge from gesturepack
8 Months Ago
Merge from qol_teleport2grid -> main
8 Months Ago
Merge from spawn_debris_pool_fix
8 Months Ago
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8 Months Ago
Merge from RF_optim/RFManager
8 Months Ago
Merge from fix_barricades_train_tunnels
8 Months Ago
Merge from wearable_down_limit_fix
8 Months Ago
Merge from demo_shot_delete_fix
8 Months Ago
Merge from cui_pr_61
8 Months Ago
S2P radtown to try and eliminate missing materials in middle building (will cause a conflict with save_260, this change should be disregarded when merging)
8 Months Ago
merge from fix_radiation_rounding_damage -> main
8 Months Ago
Merge from fix_ddraw_text_ztest -> main
8 Months Ago
merge from fix_map_focus_light -> main
8 Months Ago
merge from community_ui_inventory -> main
8 Months Ago
merge from fix_jug_dump_leaving_water -> main
8 Months Ago
Merge from ai_wolf_iteration
8 Months Ago
merge from qol_map_marker_num -> main
8 Months Ago
Merge from ai_wolf_iteration
8 Months Ago
merge from qol_map_marker_num -> main
8 Months Ago
timed_explosive_hit_normal -> main
8 Months Ago
timed_explosive_hit_normal -> main
8 Months Ago
npc_spawn_on_cargo_fix -> main