branchrust_reboot/maincancel

34,506 Commits over 4,232 Days - 0.34cph!

11 Years Ago
Native binaries
11 Years Ago
Added decal.scale server convar Optimized PrefabAttribute lookups (doesn't create any objects now) Don't decay landlocked blocks Added ddraw.box Fixed not being able to place triangle foundation on terrain
11 Years Ago
Updated symbols
11 Years Ago
Fixed barricades missing placement guides
11 Years Ago
Adding Lshape stair and railings for wood type
11 Years Ago
Fixed hitting tree noise generators Tweaking quality settings
11 Years Ago
Adding U shaped stair models and collisions - wood skin
11 Years Ago
Added PVT auto-disable on critical exception originating from native code Made LOD bias change quicker for more responsiveness on PVT cache overflow Adjusted PVT param tables in regards to lower quality modes
11 Years Ago
added more special fx for the rocket launcher created the world model and LODS for the rocket launcher
11 Years Ago
added running + leaning left/right animations for the rifle tweaked the rifle crouchwalk animations
11 Years Ago
memory leak tests
11 Years Ago
3rd person reload / deploy / attack animations for the rocket launcher
11 Years Ago
Debugging tools
11 Years Ago
crouchwalk / jog animations for the rocket luncher
11 Years Ago
wounding last damage type carried over to death medical tools will revive players when used on them in wounded state
11 Years Ago
running and jumping 3rd person animations for rocket launcher
11 Years Ago
Adding the new stair models for metal, twig, top tier, stone skins
11 Years Ago
Created the remaining stair prefabs and folders
11 Years Ago
rope material tweaks
11 Years Ago
trying to chat while chat is disabled no longer locks your input up
11 Years Ago
Signs model update, removed decal surface, use UV2, added collisions for surface area
11 Years Ago
updated collision surfaces pivot
11 Years Ago
Cloud update
11 Years Ago
Added toggle for the sharpen image effect
11 Years Ago
Fixed sky being brighter towards screen edges
11 Years Ago
Merged MeshPaint into main
11 Years Ago
Fixed flattened volumetric cloud trace in Unity 5
11 Years Ago
Stairs LODs, all skins - prefab integration
11 Years Ago
Decal shader ignores uv < 0
11 Years Ago
Don't draw on sign if mouse button is still held down from menu selection
11 Years Ago
Moved ConstructionRenderer to the right objects
11 Years Ago
Fixed paint wrapping
11 Years Ago
Fixed div by zero in screenspace water
11 Years Ago
Improved horizon cloud lighting
11 Years Ago
added jumping / running / turn in place animations for rocket launcher setup the meta files for all of the 3rd person rocket launcher anims
11 Years Ago
Fixed player animation params sometimes being infinity
11 Years Ago
Player is always a developer in editor
11 Years Ago
rocket launcher 3rd person animations set up in mecanim rocket lanucher world model done.
11 Years Ago
added ironsights variable to the rocket launcher viewmodel
11 Years Ago
added dryfire state to the rocketlauncher viewmodel
11 Years Ago
Add player injury sounds and first-person wounded sound effect
11 Years Ago
merge into main, buckle up
11 Years Ago
Fixed some blueprints being usable in belt bar
11 Years Ago
Fixed not failing to connect properly when server full
11 Years Ago
Shooting optimizations Sign deploy exploit fix Fixed signs being able to support each other floating in the air Profiling
11 Years Ago
Cleaned up sign code Painted textures are stored by CRC Client caches painted textures to disk
11 Years Ago
added rocket launcher and rocket icons updated particle effects rocket now has long lasting trail
11 Years Ago
Forgot to network++
11 Years Ago
Fixed building effects not showing
11 Years Ago
Window bars collider changes properly (apart from toptier but it's on Vince's list)