branchrust_reboot/maincancel

37,307 Commits over 4,444 Days - 0.35cph!

10 Months Ago
merge from tool_storage_phrase
10 Months Ago
merge from spas12_vm_ironsights
10 Months Ago
merge from homing_gesture_fix
10 Months Ago
merge from Ak_Missing_dryfire_sounds
10 Months Ago
merge from store_double_fix
10 Months Ago
merge from decor_lighting_dlc/fluorescentlight_skin
10 Months Ago
Merge from foliage_displacement_improvements
10 Months Ago
label_fix_2 -> main
10 Months Ago
label_fix_2 -> main
10 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
10 Months Ago
label_fix_2 -> main
10 Months Ago
label_fix_2 -> main
10 Months Ago
merge from decor_lighting_dlc/storepage
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from fix_metalplate_icon --> main
10 Months Ago
merge nvg_fix to main
10 Months Ago
team_bag_label_fixes -> main
10 Months Ago
merge from respawn_wet_proposed_fix --> main
10 Months Ago
merge from decor_lighting_dlc/storepage
10 Months Ago
merge glass_fix_resourcerefs to main
10 Months Ago
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10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
gunshot_network_range_improvements -> main
10 Months Ago
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10 Months Ago
Staging wipe network++ save++
10 Months Ago
Merge: from benchmark_demo_clean - Clean: removal of dead functionality for demo benchmarks (not supporting it) Tests: compiled in editor
10 Months Ago
merge from fix_jackhammer
10 Months Ago
merge from gesturebind_log_fix
10 Months Ago
merge from admin_invis_misc_fixes
10 Months Ago
merge from scene_warmup_fixes
10 Months Ago
merge from cargorange
10 Months Ago
merge from spas12_vm_ironsights
10 Months Ago
merge from Attackheli_Buildvolume
10 Months Ago
merge fix_invoke_handler_errors to main
10 Months Ago
head_lookdown_debug -> main
10 Months Ago
merge fix_hp_post_restart to main
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from crafting_search_improvements
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
10 Months Ago
merge from canyon-fog-fix
10 Months Ago
merge glass_fix_resourcerefs to main
10 Months Ago
Merge fixes from /indirect_instancing
10 Months Ago
decor_lighting_dlc -> main
10 Months Ago
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10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from ui_mipmaps_fixes
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge fix_static_respawn_areas to main
10 Months Ago
merge from ui_mipmap_fixes