reporust_rebootcancel

127,452 Commits over 4,201 Days - 1.26cph!

8 Years Ago
Disabled some boat debugging
8 Years Ago
progress backup
8 Years Ago
▌▇▊▌▇ ▉▌▍ ▋▋▋▄ █▇▋▉█▅▌▇ ▍▆▇ ▋▍▅ ▌▍ ▇▉▌▄▄▋▅ ▄▇▊ ▉▌▉ ▉▄ ▄█▊▊ ▊▊▅ ▍▉█▉▄▉▍, ▌▌▆▋▌▉▅, ▍▊▄▊▆▋▅▌▊▍▌█ ▆▆▆ ▆▉▅▆▅▊ (▇▊█▊▊▄ █▋▇▄▊▍▌)
8 Years Ago
▄█ ▉▄█▆▍█ ▅▍▅▍ ▉▊▊█▄▄ ▉▇▆▄▅▅▊ ▋▊ ▌▋▅▄▊▌ █▊ █▊▌ ▇█▉▌▊▉▉▆▆█ ▇██▊▍ (▍█▍ ▇▇▇▋ ▉▅ ▊▄▍█▅▄? ▄ ▅▌▆'▋ ▄▋▇█, ▉▊█ ▉▅'█ ▇▊▇ ▊▌▍▊▅ ▆█▊ ▍█▆▉▊▄ ▅▅█▆)
8 Years Ago
No longer send entities that aren't in any network group to all connections (this should never happen)
8 Years Ago
Optimized sending of packets to players in a radius
8 Years Ago
progress backup
8 Years Ago
Upgraded ppsv2 to latest Fixed annoying benign glcore compile error (unity bug + ppsv2)
8 Years Ago
Residential buildings pre-LOD progress compound scene2prefab
8 Years Ago
progress backup
8 Years Ago
Fixed underwater horizon artifact Fixed a few shader compile warnings
8 Years Ago
▋▆▄▉▊ ▊▆▌▌▄▇▉ ██▅▉▇▇ ▉▋ ▉▉▆▍▆ ▆▉▅▅▍▄█ + ▋▉▇▍▊▍ (▇▊▊)
8 Years Ago
Fixed server compile
8 Years Ago
progress backup
8 Years Ago
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8 Years Ago
Fixed underwater ocean rendering glitch when looking up
8 Years Ago
Limit crafting queue length to 8 More sane upper limit for how many items to craft in a single crafting queue entry (limited to item stack size, 10 for unstackable items)
8 Years Ago
▅▌▋▅ ▉▌▇▆▋▄▆▇ ▋▍▌▍▋ ▄▆▌▄ █▍▌█▋█▌▉ █▄▉▄▇, ▆▌▄▉ ▍▋▄▉ ▉▄▆▆▊▅ ▅ ▇▋▋▍▌▊ ▊▌▍▊▌▇ ▉▊▇ ▄▋▇█ ▊▄▍▅▄█▋▉ ▍▌▉▅▅▆ ▊▆▋▆ ▊▆▊▊▍▄▌ ▅▇▉▌▆▄ ▉▍▆█ ▅█▉▋█
8 Years Ago
residential buildings LODs Building material variations Compound scene update / scene2prefab
8 Years Ago
residential buildings COLs scene2prefab
8 Years Ago
█▅▉▅▉▍ ▇▋▊▊▊▇ ▉▆▉▇▍ █▍▇▌▆█▊▉▍▋▆▅ ▆▊▅█▅▅ (█▉█▇▊▅ ▄█▄▉▇ ▉▄▇▅▊)
8 Years Ago
progress backup
8 Years Ago
Compound gate and walls first pass
8 Years Ago
Fixed broken lighthouse UV's
8 Years Ago
▆▊▊▋ ▋▊▌▅ ▅▆ ▌▅▊▅▊▆▉ ▊▍▉▊▇█▋ ▄██▉ ▌▆▆▌█ ▅▆▅ ▋▍▆▍▄▊▇▇▍ ▉▇▌ ▋▄▋▄ █▆ █▌▅ ▍▋▇▅▆▆ (▍▄▄▋█▍ ▉█▊█▍ / █▍▄▄▌█ ▄▊▋▌█)
8 Years Ago
▅█▌▌▍▅ ▄▅▊▌▍▄▌▅▌▋ ▌▆▋▍ ▅█▋▇▊▌▄▄▋ ▍▋▌▌▄ ▌▍█ ▆▉▊▍▉▄▌▌▍ ▄▋▇█▆▆▉
8 Years Ago
▄▌██▄ █▅▅█▄█ ▉▉▄█▉▄▍▋▅ ▌▍█▊█ (▉▇▌▅ ▇▄ ▆▄▄▅▌ ▌▌ ▅▉█ ▄▍▊▋▆▇ ▋▆▆▄ ▇▄▄▆▅█▌▄ █▄ ▇▍▄▄▅██▍ ▉▋▅ ▋▅▋▌▍▋▍▅▆ ▊▊▍▇▋ ▆▍ ▋▄█ ▄▌ ▋█▅ ▄▌▊▉ ▋▌ ▋▊▉▌) ! ▉▌▇ ▇▅▊ ▌▌▆█▊▍▊▇▍ ▉▊▍▅▊ ▇▄ ▋.▊▋▄ ▅▇ █▇▌▄█▉ ▅▇▊█ ▌▋▅▍ ▉▍ █▅▆▇ ▊▆▅▌█▌
8 Years Ago
pre-LODs ruins progress
8 Years Ago
Compound walls LOD/COL/prefabs
8 Years Ago
quick fix for the compound entrances, using gate + checkpoints
8 Years Ago
progress backup
8 Years Ago
Renamed UpdatePositionFromNetwork to SetNetworkPosition Renamed UpdateRotationFromNetwork to SetNetworkRotation Made PositionLerp more generic
8 Years Ago
PositionLerp ifdefs
8 Years Ago
PositionLerp tweak
8 Years Ago
goggle test
8 Years Ago
▌▋▌▌▄▇▆▉▉ ▊▊▇ ▆▍▋ ▅▄▋ ▍▅▋▇▅▌▇▊ ▊▊▊█ ▊▅▉▆▇ ▉▅▋▌▍▊ ▇▅▅█▍▋ ▆▅▅█▇▉▋ (▄▉▉ ▍█ ▇▊▊▍▅▄▉▋?)
8 Years Ago
skin approval
8 Years Ago
Fix for potential material-related NRE in water rendering
8 Years Ago
Compound gates LODs COL and prefabs / Fixed missing barbed wire material on compound walls
8 Years Ago
Short compound wall lods/col/prefab
8 Years Ago
Deleted unused gate materials
8 Years Ago
Fixed gaps between compound walls
8 Years Ago
scientist sentry turret prefab with hierarchy compound perimeter walls placement scene2prefab
8 Years Ago
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8 Years Ago
Attempt at fixing Dormant AI wakeup bug.
8 Years Ago
diving mask/fins
8 Years Ago
▅▋▄▉▊▊▍
8 Years Ago
merge from main
8 Years Ago
fixes
8 Years Ago
merge into main