userElliotHcancel

928 Commits over 365 Days - 0.11cph!

11 Months Ago
init branch for merging
11 Months Ago
merge from main
11 Months Ago
Added stats display row for Anti-vehicle damage, removed vehicle damage from main "Damage" stat
11 Months Ago
added translations
11 Months Ago
fix status effect vitals HUD overlay sorting under heavy helmet
11 Months Ago
change sleeping player collider to x-axis capsule, to save on vertical space
11 Months Ago
move sleeping player collider out of the ground (TENTATIVE), fix waterlevel capsule math with small height values
11 Months Ago
fix for pooled random bone rotations on mannequin
11 Months Ago
Fix wearables with random parts/colours not working on mannequins
11 Months Ago
take 2 on tentative pooling fix for mannequin posing
11 Months Ago
subtract commit 129922, includes extra files
11 Months Ago
tentative pooling issue fix for mannequin
11 Months Ago
fix censornudity convar NRE with mannequins
11 Months Ago
Updated mannequin part paths
11 Months Ago
Add playermodel LOD override for Mannequin
11 Months Ago
merge from fix_metalplate_icon --> main
11 Months Ago
Enable read/write for metal plate torso model
11 Months Ago
merge from respawn_wet_proposed_fix --> main
11 Months Ago
adjust shore epsilon for terrain-water check
11 Months Ago
Fix still wet after dying
11 Months Ago
Fix impact effects on the mannequin only appearing near the feet
11 Months Ago
Improve mannequin model part hiding with skin overrides
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
uncheck chicken costume blocked from mannequin, add rpc call limit for changing pose
11 Months Ago
Fix server restart warning NRE
11 Months Ago
adjusted mannequin collider so it cant put it's arms through walls
11 Months Ago
fix uppercase mannequin prefab paths
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
fix compile error
11 Months Ago
Fix mannequin inventory swapping and dropping issues
11 Months Ago
adjust xl picture frame placement bounds (can now place in triangle wall corner)
11 Months Ago
Remove testing model for collider placement from mannequin
11 Months Ago
fix mannequin LODs, remove ability to lock mannequin
11 Months Ago
fix mannequin placement collider too low
12 Months Ago
manual fix staticfields errors
12 Months Ago
Change mannequin inventory panel to look and work like a Locker
12 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
12 Months Ago
fixing mannequin persistent collider, tweaked collider sizes
12 Months Ago
fix compile errors from improve_restart_toast_messages
12 Months Ago
merge from improve_restart_toast_messages --> main
12 Months Ago
Update method of broadcasting translated toasts
12 Months Ago
Refactor server restart message phrases
12 Months Ago
merge from cctv_helper_convars --> main
12 Months Ago
Codegen after merge conflicts
12 Months Ago
merge from main
12 Months Ago
merge from fix_light_dynamic_lods --> main
12 Months Ago
merge from minicopter_damagefx --> main
12 Months Ago
Fixed player model skin overrides for clothing hiding mannequin parts
12 Months Ago
merge from fix_facepunchsteamworks_build
12 Months Ago
Update Facepunch.Steamworks to GitHub actions release build (was debug)