userElliotHcancel

1,144 Commits over 457 Days - 0.10cph!

8 Months Ago
Updated protection assets with DoPrepare pt1
8 Months Ago
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
8 Months Ago
merge from health_display_immoirtal_check
8 Months Ago
switch to dumber immortality check to fix compile issues
8 Months Ago
merge from health_display_immoirtal_check -> main
8 Months Ago
Added immortal check before showing health info of entities
8 Months Ago
fix after merge
8 Months Ago
merge from painting_autosave_timer -> painting_qol_fixes
8 Months Ago
merge from main
8 Months Ago
Refactor Easel LOS checks
8 Months Ago
Shorten time to first LOS check
8 Months Ago
Update to Easel LOS, now checks deployable layer
8 Months Ago
compile fix
8 Months Ago
update easel LOS from shelf
8 Months Ago
Extra LOS checks for easels being blocked by deployables
8 Months Ago
Collider fix for paintable reactive target
8 Months Ago
Fix reactive target being lowered after network range re-enter
8 Months Ago
fix camera not resetting in painting menu
8 Months Ago
merge from artist_pack_dlc
8 Months Ago
fix easel not deployable on rocks, breaking on boats
8 Months Ago
reactive target unstuck-ing force trigger collider
8 Months Ago
Easel code cleanup
8 Months Ago
Signage LOD NRE guard
8 Months Ago
fix balloon LOD not dynamic (text disappearing on boats)
8 Months Ago
merge from artist_pack_dlc
8 Months Ago
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
8 Months Ago
fix large ornate frame easel socket again
8 Months Ago
Removed IO hover text for signage, which has no IO connections
8 Months Ago
shutter frame network range fix
8 Months Ago
Fix Party Balloons breaking when deploy&editing boats
8 Months Ago
merge from artist_pack_dlc
8 Months Ago
Update frame IO subent source items
8 Months Ago
Syncvar fix for shutterframes
8 Months Ago
Reduced timer for LOS easel checks, added max distance
8 Months Ago
Add LOS check to sign painting when on an easel, WIP still
8 Months Ago
merge from main -> artist_pack_dlc
8 Months Ago
merge from artist_pack_dlc
8 Months Ago
syncvar partial fix on shutterframes
8 Months Ago
Fix paintable reactive target colliders (ty aron)
8 Months Ago
Fix photoframes not censoring properly
8 Months Ago
Easel extends preventbuilding collider when painting is socketed, to prevent double placements
8 Months Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
8 Months Ago
merge from artist_pack_dlc
8 Months Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
8 Months Ago
fix ornate frame label placement
8 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
9 Months Ago
Fix window not keeping damage when picked up
9 Months Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
9 Months Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
9 Months Ago
fix paintable reactive target collider issue