136,204 Commits over 4,444 Days - 1.28cph!

10 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
10 Years Ago
Fixed RUST-1486 and RUST-1489
10 Years Ago
fixed normals on player mesh
10 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
10 Years Ago
Candle hat effect position tweak (RUST-1486)
10 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
10 Years Ago
Fixed playermodel serialization errors
10 Years Ago
Lerp Cull speedup
10 Years Ago
NRE fixes
10 Years Ago
Crafted items go in belt bar if appropriate
10 Years Ago
Move to best slot when right clicking from loot
10 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
10 Years Ago
10 Years Ago
10 Years Ago
Plugin updates
10 Years Ago
Slight garbage in TonemappingColorGrading
10 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
10 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
10 Years Ago
merge from dungeon_art_4
10 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
10 Years Ago
scene2prefab
10 Years Ago
Fixes
10 Years Ago
Removed a leftover script throwing errors on a light prop
10 Years Ago
Removed more leftover scripts throwing errors
10 Years Ago
Rough harbor placement (WIP)
10 Years Ago
Scene2Prefab
10 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
10 Years Ago
Merge from main
10 Years Ago
Some meta/folder cleanup
10 Years Ago
Rolled back ignore.conf
10 Years Ago
Added missing files
10 Years Ago
Adding missing files from VertexToolsPro
10 Years Ago
Fixed not being able to build
10 Years Ago
Fixed container_b doors opening being too small
10 Years Ago
Merge from main
10 Years Ago
Some powerplant fixes
10 Years Ago
Trainyard older art updated
10 Years Ago
Some canyon dressing fixes
10 Years Ago
scene2prefab
10 Years Ago
del missing scripts components left over in harbor scenes
10 Years Ago
scene2prefab harbors
10 Years Ago
Harbors spawn in procmap
10 Years Ago
fixed a portacabin collider offset
10 Years Ago
Terrain check / anchor generator fixes
10 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
10 Years Ago
Scene2Prefab
10 Years Ago
Harbor_1 & 2 DecorSwim / terrain fixes
10 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
10 Years Ago
Refreshed terrain volume checks on caves and military tunnel
10 Years Ago
Scene2Prefab