branchrust_reboot/maincancel

34,633 Commits over 4,444 Days - 0.32cph!

9 Years Ago
Forced offscreen water normal compute & write, ignoring reflection keyword
9 Years Ago
Reapply 20887 NRE fix Voice limiting tweaks
9 Years Ago
Shotgun trap sound tweaks
9 Years Ago
fixed quick-snap recoil compensation when compensating during full auto storage containers spill their contents out from their drop position when killed
9 Years Ago
Hapis: Added some more loot. Added a bunch of recyclers and repair benches. Plus various.
9 Years Ago
Missing prefabs.
9 Years Ago
Enabled some disabled stuff.
9 Years Ago
slightly higher recoil on the AK47 right clicking items on mailbox properly inserts it into the correct slot added dropbox
9 Years Ago
compile fix
9 Years Ago
Proper waterfall sounds. LODs on waterfall PFX. Heightmap.
9 Years Ago
compile fix
9 Years Ago
phrases
9 Years Ago
Attempt at fixing broken reflections on hapis rivers
9 Years Ago
Adjusted emissive materials to match new intensity scale
9 Years Ago
Fixed vending machine entity having itself as a child object (lolwut?)
9 Years Ago
Clamp screen blood effect lighting to 0-1
9 Years Ago
Replaced lightEx intensity auto scale with explicit scale; fixed torch flicker and strong candle hat Adjusted particle emission intensities for camp fire, furnace, torch
9 Years Ago
Temporary workaround for hapis mt signs decal bug
9 Years Ago
fixed python smoke screen
9 Years Ago
Let's delete these third party assets and see what happens
9 Years Ago
Subtracting decal workaround at 20934
9 Years Ago
Touched decal shaders after workaround subtraction
9 Years Ago
Fixed fucked up viewmodel flickering when spamming RMB
9 Years Ago
Fixed viewmodel going crazy when ADS immediately after weapon deploy
9 Years Ago
Forgot to save after adding a comment
9 Years Ago
Added internal/replacement decal shaders to always included list
9 Years Ago
Nuked a compile warning
9 Years Ago
Stripped unnecessary features from decals to reduce max sampler count
9 Years Ago
removed unused .fbx files
9 Years Ago
Fixed crazy emissive laser disco blobs Fixed emission on a few beam materials, furnace large; tweaked fire particles Added soft particles toggle to particles/additive hdr shader
9 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)
9 Years Ago
compile fix
9 Years Ago
Small tweaks to the small clutter rock scales
9 Years Ago
Fixed foliage shader handling of batched meshes
9 Years Ago
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
9 Years Ago
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
9 Years Ago
Adjusted maxrpcspersecond default value
9 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
9 Years Ago
Plugins
9 Years Ago
Update core shader base; repacked core/generic Updated core/hair shader to latest
9 Years Ago
Fixed hair issue with multiple cameras Fixed core shaders compile warning
9 Years Ago
Added decal.clear console command
9 Years Ago
fixed tread material so it doesn't look like it came from Jennifer Lopez's wardrobe
9 Years Ago
Clamp NPC walk animation speed (effect spamming fix)
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
skin approval + icons
9 Years Ago
Melee weapon impact polish Mix tweaks Misc sound polish
9 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
9 Years Ago
Foliage test